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Add P_LerpFlip
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2 changed files with 16 additions and 0 deletions
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@ -44,6 +44,14 @@ INT32 P_AltFlip(INT32 n, tic_t tics)
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return leveltime % (2 * tics) < tics ? n : -(n);
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}
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// Please read p_tick.h
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INT32 P_LerpFlip(INT32 n, tic_t tics)
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{
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const tic_t w = 2 * tics;
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return P_AltFlip(((leveltime % w) - tics) * n, w);
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}
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//
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// THINKERS
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// All thinkers should be allocated by Z_Calloc
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@ -35,4 +35,12 @@ mobj_t *P_SetTarget(mobj_t **mo, mobj_t *target); // killough 11/98
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INT32 P_AltFlip(INT32 value, tic_t tics);
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#define P_RandomFlip(value) P_AltFlip(value, 1)
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// Multiply value back and forth between -(tics) and +(tics).
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// Example output P_ModulateFlip(2, 2):
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// Tic: 0 1 2 3 4 5 6 7 8
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// Val: -4 -2 0 2 4 2 0 -2 -4
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// A half cycle (one direction) takes 2 * tics.
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// A full cycle takes 4 * tics.
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INT32 P_LerpFlip(INT32 value, tic_t tics);
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#endif
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