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Don't offset left side of V_DrawStringScaled
This line wasn't in the the original functions, I don't know where I got it from. :V
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@ -1909,7 +1909,6 @@ void V_DrawStringScaled(
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if (!( flags & V_SNAPTOLEFT ))
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{
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left = ( right - BASEVIDWIDTH )/ 2;/* left edge of drawable area */
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x = ( left << FRACBITS )+ x;
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right -= left;
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}
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}
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