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	Update versions to 1.3
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					 3 changed files with 7 additions and 7 deletions
				
			
		|  | @ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.0) | |||
| # DO NOT CHANGE THIS SRB2 STRING! Some variable names depend on this string. | ||||
| # Version change is fine. | ||||
| project(SRB2 | ||||
| 	VERSION 1.2 | ||||
| 	VERSION 1.3 | ||||
| 	LANGUAGES C) | ||||
| 
 | ||||
| if(${PROJECT_SOURCE_DIR} MATCHES ${PROJECT_BINARY_DIR}) | ||||
|  |  | |||
|  | @ -1,4 +1,4 @@ | |||
| version: 1.2.{branch}-{build} | ||||
| version: 1.3.{branch}-{build} | ||||
| os: MinGW | ||||
| 
 | ||||
| environment: | ||||
|  | @ -29,7 +29,7 @@ environment: | |||
|  ############################## | ||||
|  DPL_ENABLED: 0 | ||||
|  DPL_TAG_ENABLED: 0 | ||||
|  DPL_INSTALLER_NAME: srb2kart-v12 | ||||
|  DPL_INSTALLER_NAME: srb2kart-v13 | ||||
|  # Asset handling is barebones vs. Travis Deployer. We operate on 7z only. | ||||
|  # Include the README files and the OpenGL batch in the main and patch archives. | ||||
|  # The x86/x64 archives contain the DLL binaries. | ||||
|  |  | |||
|  | @ -148,9 +148,9 @@ extern char  logfilename[1024]; | |||
| // we use comprevision and compbranch instead.
 | ||||
| #else | ||||
| #define VERSION    1 // Game version
 | ||||
| #define SUBVERSION 2 // more precise version number
 | ||||
| #define VERSIONSTRING "v1.2" | ||||
| #define VERSIONSTRINGW L"v1.2" | ||||
| #define SUBVERSION 3 // more precise version number
 | ||||
| #define VERSIONSTRING "v1.3" | ||||
| #define VERSIONSTRINGW L"v1.3" | ||||
| // Hey! If you change this, add 1 to the MODVERSION below! Otherwise we can't force updates!
 | ||||
| // And change CMakeLists.txt, for CMake users!
 | ||||
| // AND appveyor.yml, for the build bots!
 | ||||
|  | @ -223,7 +223,7 @@ extern char  logfilename[1024]; | |||
| // it's only for detection of the version the player is using so the MS can alert them of an update.
 | ||||
| // Only set it higher, not lower, obviously.
 | ||||
| // Note that we use this to help keep internal testing in check; this is why v2.1.0 is not version "1".
 | ||||
| #define MODVERSION 6 | ||||
| #define MODVERSION 7 | ||||
| 
 | ||||
| // Filter consvars by version
 | ||||
| // To version config.cfg, MAJOREXECVERSION is set equal to MODVERSION automatically.
 | ||||
|  |  | |||
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	 James R
						James R