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debugchallenges: conditionset searching/display
New values: - On / -1 - old behavior - Tag / -2 - display conditionset number for each tile - 1+ - highlight tiles that match this conditionset number
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2 changed files with 40 additions and 10 deletions
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@ -859,7 +859,13 @@ consvar_t cv_kartdebugnodes = ServerCheat("debugnodes", "Off").on_off().descript
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consvar_t cv_1pswap = PlayerCheat("1pswap", "1").min_max(1, MAXSPLITSCREENPLAYERS).description("Let P1's Profile control a different splitscreen player");
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consvar_t cv_1pswap = PlayerCheat("1pswap", "1").min_max(1, MAXSPLITSCREENPLAYERS).description("Let P1's Profile control a different splitscreen player");
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#ifdef DEVELOP
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#ifdef DEVELOP
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consvar_t cv_debugchallenges = PlayerCheat("debugchallenges", "Off").on_off().description("Chao keys are infinite, unlock any tile, relock tiles, animations play quickly");
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consvar_t cv_debugchallenges = PlayerCheat("debugchallenges", "Off").description("Chao keys are infinite, unlock any tile, relock tiles, animations play quickly").values({
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{1, "MIN"},
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{UINT16_MAX-1, "MAX"},
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{0, "Off"},
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{-1, "On"},
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{-2, "Tag"},
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});
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#endif
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#endif
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consvar_t cv_debugfinishline = PlayerCheat("debugfinishline", "Off").on_off().description("Highlight finish lines, respawn lines, death pits and instakill planes with high contrast colors");
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consvar_t cv_debugfinishline = PlayerCheat("debugfinishline", "Off").on_off().description("Highlight finish lines, respawn lines, death pits and instakill planes with high contrast colors");
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@ -6185,9 +6185,13 @@ void M_DrawAddons(void)
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static void M_DrawChallengeTile(INT16 i, INT16 j, INT32 x, INT32 y, boolean hili)
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static void M_DrawChallengeTile(INT16 i, INT16 j, INT32 x, INT32 y, boolean hili)
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{
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{
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#ifdef DEVELOP
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extern consvar_t cv_debugchallenges;
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#endif
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unlockable_t *ref = NULL;
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unlockable_t *ref = NULL;
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patch_t *pat = missingpat;
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patch_t *pat = missingpat;
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UINT8 *colormap = NULL, *bgmap = NULL;
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UINT8 *colormap = NULL, *bgmap = NULL;
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INT32 tileflags = 0;
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fixed_t siz, accordion;
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fixed_t siz, accordion;
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UINT16 id, num;
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UINT16 id, num;
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boolean unlockedyet;
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boolean unlockedyet;
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@ -6205,6 +6209,16 @@ static void M_DrawChallengeTile(INT16 i, INT16 j, INT32 x, INT32 y, boolean hili
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// Okay, this is what we want to draw.
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// Okay, this is what we want to draw.
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ref = &unlockables[num];
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ref = &unlockables[num];
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#ifdef DEVELOP
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if (cv_debugchallenges.value > 0 &&
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cv_debugchallenges.value != ref->conditionset)
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{
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// Searching for a conditionset, fade out any tiles
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// that don't match.
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tileflags = V_80TRANS;
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}
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#endif
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unlockedyet = !((gamedata->unlocked[num] == false)
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unlockedyet = !((gamedata->unlocked[num] == false)
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|| (challengesmenu.pending && num == challengesmenu.currentunlock && challengesmenu.unlockanim <= UNLOCKTIME));
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|| (challengesmenu.pending && num == challengesmenu.currentunlock && challengesmenu.unlockanim <= UNLOCKTIME));
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@ -6275,7 +6289,7 @@ static void M_DrawChallengeTile(INT16 i, INT16 j, INT32 x, INT32 y, boolean hili
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(x*FRACUNIT) + (SHORT(pat->width)*(FRACUNIT-accordion)/2), y*FRACUNIT,
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(x*FRACUNIT) + (SHORT(pat->width)*(FRACUNIT-accordion)/2), y*FRACUNIT,
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accordion,
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accordion,
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FRACUNIT,
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FRACUNIT,
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0, pat,
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tileflags, pat,
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bgmap
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bgmap
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);
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);
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@ -6285,9 +6299,12 @@ static void M_DrawChallengeTile(INT16 i, INT16 j, INT32 x, INT32 y, boolean hili
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|| challengesmenu.extradata[id].flip > (3*TILEFLIP_MAX)/4);
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|| challengesmenu.extradata[id].flip > (3*TILEFLIP_MAX)/4);
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#ifdef DEVELOP
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#ifdef DEVELOP
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extern consvar_t cv_debugchallenges;
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if (cv_debugchallenges.value)
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if (cv_debugchallenges.value)
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{
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// Show the content of every tile without needing to
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// flip them.
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categoryside = false;
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categoryside = false;
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}
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#endif
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#endif
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if (categoryside)
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if (categoryside)
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@ -6471,7 +6488,7 @@ static void M_DrawChallengeTile(INT16 i, INT16 j, INT32 x, INT32 y, boolean hili
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((x + 5)*FRACUNIT) + (32*(FRACUNIT-accordion)/2), (y + 5)*FRACUNIT,
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((x + 5)*FRACUNIT) + (32*(FRACUNIT-accordion)/2), (y + 5)*FRACUNIT,
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FixedDiv(32*accordion, siz),
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FixedDiv(32*accordion, siz),
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FixedDiv(32 << FRACBITS, siz),
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FixedDiv(32 << FRACBITS, siz),
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0, pat,
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tileflags, pat,
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colormap
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colormap
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);
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);
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}
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}
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@ -6481,17 +6498,13 @@ static void M_DrawChallengeTile(INT16 i, INT16 j, INT32 x, INT32 y, boolean hili
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((x + 2)*FRACUNIT) + (16*(FRACUNIT-accordion)/2), (y + 2)*FRACUNIT,
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((x + 2)*FRACUNIT) + (16*(FRACUNIT-accordion)/2), (y + 2)*FRACUNIT,
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FixedDiv(16*accordion, siz),
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FixedDiv(16*accordion, siz),
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FixedDiv(16 << FRACBITS, siz),
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FixedDiv(16 << FRACBITS, siz),
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0, pat,
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tileflags, pat,
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colormap
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colormap
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);
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);
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}
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}
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drawborder:
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drawborder:
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if (!hili)
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if (hili)
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{
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return;
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}
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{
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{
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boolean maj = (ref != NULL && ref->majorunlock);
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boolean maj = (ref != NULL && ref->majorunlock);
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char buffer[9];
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char buffer[9];
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@ -6509,6 +6522,17 @@ drawborder:
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colormap
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colormap
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);
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);
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}
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}
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#ifdef DEVELOP
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if (cv_debugchallenges.value == -2 ||
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cv_debugchallenges.value > 0)
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{
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// Display the conditionset for this tile.
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V_DrawThinString(x, y,
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ref->conditionset == cv_debugchallenges.value ? V_AQUAMAP : V_GRAYMAP,
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va("%u", ref->conditionset));
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}
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#endif
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}
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}
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#define challengetransparentstrength 8
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#define challengetransparentstrength 8
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