Splitscreen GP: fix player positions if GAME OVERed player is present

- If splitscreen player spawns GAME OVERed, make absolute
  certain they appear in last place and don't affect any
  higher positions
This commit is contained in:
James R 2024-04-06 21:52:55 -07:00
parent 16f6988454
commit b7a3d4e508

View file

@ -4169,6 +4169,7 @@ void P_PlayerThink(player_t *player)
player->respawn.pointz = player->mo->z;
player->pflags |= PF_LOSTLIFE|PF_ELIMINATED|PF_NOCONTEST;
player->realtime = UINT32_MAX;
K_InitPlayerTally(player);
}