Merge branch 'more-conversions' into 'master'

More UDMF conversions

See merge request KartKrew/Kart!1336
This commit is contained in:
Oni 2023-07-23 17:24:17 +00:00
commit b82392dee6
11 changed files with 223 additions and 267 deletions

View file

@ -547,8 +547,6 @@ consvar_t cv_inttime = CVAR_INIT ("inttime", "10", CV_SAVE|CV_NETVAR, inttime_co
static CV_PossibleValue_t advancemap_cons_t[] = {{0, "Same"}, {1, "Next"}, {2, "Random"}, {3, "Vote"}, {0, NULL}};
consvar_t cv_advancemap = CVAR_INIT ("advancemap", "Vote", CV_NETVAR, advancemap_cons_t, NULL);
consvar_t cv_runscripts = CVAR_INIT ("runscripts", "Yes", 0, CV_YesNo, NULL);
consvar_t cv_pause = CVAR_INIT ("pausepermission", "Server", CV_SAVE|CV_NETVAR, pause_cons_t, NULL);
consvar_t cv_mute = CVAR_INIT ("mute", "Off", CV_NETVAR|CV_CALL, CV_OnOff, Mute_OnChange);
@ -795,7 +793,6 @@ void D_RegisterServerCommands(void)
CV_RegisterVar(&cv_startinglives);
CV_RegisterVar(&cv_countdowntime);
CV_RegisterVar(&cv_runscripts);
CV_RegisterVar(&cv_overtime);
CV_RegisterVar(&cv_pause);
CV_RegisterVar(&cv_mute);

View file

@ -70,7 +70,6 @@ extern consvar_t cv_scrambleonchange;
extern consvar_t cv_netstat;
extern consvar_t cv_countdowntime;
extern consvar_t cv_runscripts;
extern consvar_t cv_mute;
extern consvar_t cv_pause;

View file

@ -493,7 +493,7 @@ static inline int lib_getenum(lua_State *L)
if (mathlib) return luaL_error(L, "player sprite '%s' could not be found.\n", word);
return 0;
}
else if (!mathlib && fastncmp("sfx_",word,4)) {
else if (fastncmp("sfx_",word,4)) {
p = word+4;
for (i = 0; i < NUMSFX; i++)
if (S_sfx[i].name && fastcmp(p, S_sfx[i].name)) {

View file

@ -1299,13 +1299,6 @@ void readlevelheader(MYFILE *f, char * name)
}
}
// Individual triggers for level flags, for ease of use (and 2.0 compatibility)
else if (fastcmp(word, "SCRIPTISFILE"))
{
if (i || word2[0] == 'T' || word2[0] == 'Y')
mapheaderinfo[num]->levelflags |= LF_SCRIPTISFILE;
else
mapheaderinfo[num]->levelflags &= ~LF_SCRIPTISFILE;
}
else if (fastcmp(word, "NOZONE"))
{
if (i || word2[0] == 'T' || word2[0] == 'Y')

View file

@ -6456,7 +6456,6 @@ struct int_const_s const INT_CONST[] = {
{"RF_GHOSTLYMASK",RF_GHOSTLYMASK},
// Level flags
{"LF_SCRIPTISFILE",LF_SCRIPTISFILE},
{"LF_NOZONE",LF_NOZONE},
{"LF_SECTIONRACE",LF_SECTIONRACE},
{"LF_SUBTRACTNUM",LF_SUBTRACTNUM},

View file

@ -527,7 +527,7 @@ struct mapheader_t
};
// level flags
#define LF_SCRIPTISFILE (1<<0) ///< True if the script is a file, not a lump.
//#define LF_(this slot is free) (1<<0)
#define LF_NOZONE (1<<1) ///< Don't include "ZONE" on level title
#define LF_SECTIONRACE (1<<2) ///< Section race level
#define LF_SUBTRACTNUM (1<<3) ///< Use subtractive position number (for bright levels)

View file

@ -135,7 +135,6 @@ enum line_e {
line_frontsector,
line_backsector,
line_polyobj,
line_text,
line_callcount
};
@ -162,7 +161,6 @@ static const char *const line_opt[] = {
"frontsector",
"backsector",
"polyobj",
"text",
"callcount",
NULL};
@ -177,7 +175,6 @@ enum side_e {
side_sector,
side_special,
side_repeatcnt,
side_text
};
static const char *const side_opt[] = {
@ -191,7 +188,6 @@ static const char *const side_opt[] = {
"sector",
"special",
"repeatcnt",
"text",
NULL};
enum vertex_e {
@ -1088,9 +1084,6 @@ static int line_get(lua_State *L)
case line_polyobj:
LUA_PushUserdata(L, line->polyobj, META_POLYOBJ);
return 1;
case line_text:
lua_pushstring(L, line->text);
return 1;
case line_callcount:
lua_pushinteger(L, line->callcount);
return 1;
@ -1187,9 +1180,6 @@ static int side_get(lua_State *L)
case side_repeatcnt:
lua_pushinteger(L, side->repeatcnt);
return 1;
case side_text:
lua_pushstring(L, side->text);
return 1;
}
return 0;
}
@ -1214,7 +1204,6 @@ static int side_set(lua_State *L)
case side_line:
case side_sector:
case side_special:
case side_text:
default:
return luaL_error(L, "side_t field " LUA_QS " cannot be set.", side_opt[field]);
case side_textureoffset:

View file

@ -13138,6 +13138,11 @@ static boolean P_SetupSpawnedMapThing(mapthing_t *mthing, mobj_t *mobj)
mobj->flags2 |= MF2_AMBUSH;
}
break;
case MT_AMBIENT:
if (mthing->stringargs[0])
mobj->threshold = get_number(mthing->stringargs[0]);
mobj->health = mthing->args[0] ? mthing->args[0] : TICRATE;
break;
// SRB2Kart
case MT_WAYPOINT:
{

View file

@ -999,7 +999,6 @@ static void P_InitializeLinedef(line_t *ld)
ld->tripwire = false;
ld->text = NULL;
ld->callcount = 0;
// cph 2006/09/30 - fix sidedef errors right away.
@ -1104,10 +1103,55 @@ static void P_InitializeSidedef(side_t *sd)
sd->special = sd->line->special;
}
sd->text = NULL;
sd->colormap_data = NULL;
}
/* -- Reference implementation
static void P_WriteConstant(INT32 constant, char **target)
{
char buffer[12];
size_t len;
sprintf(buffer, "%d", constant);
len = strlen(buffer) + 1;
*target = Z_Malloc(len, PU_LEVEL, NULL);
M_Memcpy(*target, buffer, len);
} */
static void P_WriteDuplicateText(const char *text, char **target)
{
if (text == NULL || text[0] == '\0')
return;
size_t len = strlen(text) + 1;
*target = Z_Malloc(len, PU_LEVEL, NULL);
M_Memcpy(*target, text, len);
}
static void P_WriteSkincolor(INT32 constant, char **target)
{
if (constant <= SKINCOLOR_NONE
|| constant >= (INT32)numskincolors)
return;
P_WriteDuplicateText(
va("SKINCOLOR_%s", skincolors[constant].name),
target
);
}
static void P_WriteSfx(INT32 constant, char **target)
{
if (constant <= sfx_None
|| constant >= (INT32)sfxfree)
return;
P_WriteDuplicateText(
va("sfx_%s", S_sfx[constant].name),
target
);
}
static void P_LoadSidedefs(UINT8 *data)
{
mapsidedef_t *msd = (mapsidedef_t*)data;
@ -1153,6 +1197,9 @@ static void P_LoadSidedefs(UINT8 *data)
case 413: // Change music
{
if (!isfrontside)
break;
char process[8+1];
sd->toptexture = sd->midtexture = sd->bottomtexture = 0;
@ -1170,35 +1217,38 @@ static void P_LoadSidedefs(UINT8 *data)
sd->midtexture = get_number(process);
}
sd->text = Z_Malloc(7, PU_LEVEL, NULL);
if (isfrontside && !(msd->toptexture[0] == '-' && msd->toptexture[1] == '\0'))
if (msd->toptexture[0] != '-' && msd->toptexture[1] != '\0')
{
sd->line->stringargs[0] = Z_Malloc(7, PU_LEVEL, NULL);
M_Memcpy(process,msd->toptexture,8);
process[8] = '\0';
// If they type in O_ or D_ and their music name, just shrug,
// then copy the rest instead.
if ((process[0] == 'O' || process[0] == 'D') && process[7])
M_Memcpy(sd->text, process+2, 6);
M_Memcpy(sd->line->stringargs[0], process+2, 6);
else // Assume it's a proper music name.
M_Memcpy(sd->text, process, 6);
sd->text[6] = 0;
M_Memcpy(sd->line->stringargs[0], process, 6);
sd->line->stringargs[0][6] = '\0';
}
else
sd->text[0] = 0;
break;
}
case 414: // Play SFX
{
sd->toptexture = sd->midtexture = sd->bottomtexture = 0;
if (!isfrontside)
break;
if (msd->toptexture[0] != '-' || msd->toptexture[1] != '\0')
{
char process[8 + 1];
M_Memcpy(process, msd->toptexture, 8);
process[8] = '\0';
sd->text = Z_Malloc(strlen(process) + 1, PU_LEVEL, NULL);
M_Memcpy(sd->text, process, strlen(process) + 1);
P_WriteDuplicateText(process, &sd->line->stringargs[0]);
}
break;
}
@ -1207,21 +1257,13 @@ static void P_LoadSidedefs(UINT8 *data)
case 14: // Bustable block parameters
case 15: // Fan particle spawner parameters
{
char process[8*3+1];
memset(process,0,8*3+1);
sd->toptexture = sd->midtexture = sd->bottomtexture = 0;
if (msd->toptexture[0] == '-' && msd->toptexture[1] == '\0')
if (msd->toptexture[7] == '\0' && strcasecmp(msd->toptexture, "MT_NULL") == 0)
{
// Don't bulk the conversion with irrelevant types
break;
else
M_Memcpy(process,msd->toptexture,8);
if (msd->midtexture[0] != '-' || msd->midtexture[1] != '\0')
M_Memcpy(process+strlen(process), msd->midtexture, 8);
if (msd->bottomtexture[0] != '-' || msd->bottomtexture[1] != '\0')
M_Memcpy(process+strlen(process), msd->bottomtexture, 8);
sd->toptexture = get_number(process);
break;
}
}
// FALLTHRU
case 331: // Trigger linedef executor: Skin - Continuous
case 332: // Trigger linedef executor: Skin - Each time
case 333: // Trigger linedef executor: Skin - Once
@ -1229,7 +1271,6 @@ static void P_LoadSidedefs(UINT8 *data)
case 335: // Trigger linedef executor: Object dye - Each time
case 336: // Trigger linedef executor: Object dye - Once
case 425: // Calls P_SetMobjState on calling mobj
case 434: // Custom Power
case 442: // Calls P_SetMobjState on mobjs of a given type in the tagged sectors
case 443: // Calls a named Lua function
case 459: // Control text prompt (named tag)
@ -1251,8 +1292,11 @@ static void P_LoadSidedefs(UINT8 *data)
M_Memcpy(process+strlen(process), msd->midtexture, 8);
if (msd->bottomtexture[0] != '-' || msd->bottomtexture[1] != '\0')
M_Memcpy(process+strlen(process), msd->bottomtexture, 8);
sd->text = Z_Malloc(strlen(process)+1, PU_LEVEL, NULL);
M_Memcpy(sd->text, process, strlen(process)+1);
P_WriteDuplicateText(
process,
&sd->line->stringargs[(isfrontside) ? 0 : 1]
);
break;
}
@ -2379,7 +2423,7 @@ static void P_WriteTextmap(void)
{
case 9:
case 10:
CONS_Alert(CONS_WARNING, M_GetText("Sector %s has ring drainer effect, which is not supported in UDMF. Use action 462 instead.\n"), sizeu1(i));
CONS_Alert(CONS_WARNING, M_GetText("Sector %s has ring drainer effect, which is not supported in UDMF. Use action 460 instead.\n"), sizeu1(i));
break;
default:
break;
@ -2513,6 +2557,8 @@ static void P_WriteTextmap(void)
fprintf(f, "blocking = true;\n");
if (wlines[i].flags & ML_BLOCKPLAYERS)
fprintf(f, "blockplayers = true;\n");
if (wlines[i].flags & ML_BLOCKMONSTERS)
fprintf(f, "blockmonsters = true;\n");
if (wlines[i].flags & ML_TWOSIDED)
fprintf(f, "twosided = true;\n");
if (wlines[i].flags & ML_DONTPEGTOP)
@ -3169,20 +3215,25 @@ static void P_ProcessLinedefsAfterSidedefs(void)
switch (ld->special)
{
// Compile linedef 'text' from both sidedefs 'text' for appropriate specials.
// Compile linedef text from both sidedefs for appropriate specials.
case 331: // Trigger linedef executor: Skin - Continuous
case 332: // Trigger linedef executor: Skin - Each time
case 333: // Trigger linedef executor: Skin - Once
case 443: // Calls a named Lua function
if (sides[ld->sidenum[0]].text)
if (ld->stringargs[0] && ld->stringargs[1])
{
size_t len = strlen(sides[ld->sidenum[0]].text) + 1;
if (ld->sidenum[1] != 0xffff && sides[ld->sidenum[1]].text)
len += strlen(sides[ld->sidenum[1]].text);
ld->text = Z_Malloc(len, PU_LEVEL, NULL);
M_Memcpy(ld->text, sides[ld->sidenum[0]].text, strlen(sides[ld->sidenum[0]].text) + 1);
if (ld->sidenum[1] != 0xffff && sides[ld->sidenum[1]].text)
M_Memcpy(ld->text + strlen(ld->text) + 1, sides[ld->sidenum[1]].text, strlen(sides[ld->sidenum[1]].text) + 1);
size_t len[2];
len[0] = strlen(ld->stringargs[0]);
len[1] = strlen(ld->stringargs[1]);
if (len[1])
{
ld->stringargs[0] = Z_Realloc(ld->stringargs[0], len[0] + len[1] + 1, PU_LEVEL, NULL);
M_Memcpy(ld->stringargs[0] + len[0] + 1, ld->stringargs[1], len[1] + 1);
}
Z_Free(ld->stringargs[1]);
ld->stringargs[1] = NULL;
}
break;
case 447: // Change colormap
@ -3523,10 +3574,17 @@ static nodetype_t P_GetNodetype(const virtres_t *virt, UINT8 **nodedata)
nodetype_t nodetype = NT_UNSUPPORTED;
char signature[4 + 1];
*nodedata = NULL;
if (udmf)
{
*nodedata = vres_Find(virt, "ZNODES")->data;
supported[NT_XGLN] = supported[NT_XGL3] = true;
virtlump_t *virtznodes = vres_Find(virt, "ZNODES");
if (virtznodes && virtznodes->size)
{
*nodedata = virtznodes->data;
supported[NT_XGLN] = supported[NT_XGL3] = true;
}
}
else
{
@ -3535,24 +3593,39 @@ static nodetype_t P_GetNodetype(const virtres_t *virt, UINT8 **nodedata)
if (virtsegs && virtsegs->size)
{
*nodedata = vres_Find(virt, "NODES")->data;
return NT_DOOM; // Traditional map format BSP tree.
}
virtssectors = vres_Find(virt, "SSECTORS");
if (virtssectors && virtssectors->size)
{ // Possibly GL nodes: NODES ignored, SSECTORS takes precedence as nodes lump, (It is confusing yeah) and has a signature.
*nodedata = virtssectors->data;
supported[NT_XGLN] = supported[NT_ZGLN] = supported[NT_XGL3] = true;
virtlump_t *virtnodes = vres_Find(virt, "NODES");
if (virtnodes && virtnodes->size)
{
*nodedata = virtnodes->data;
return NT_DOOM; // Traditional map format BSP tree.
}
}
else
{ // Possibly ZDoom extended nodes: SSECTORS is empty, NODES has a signature.
*nodedata = vres_Find(virt, "NODES")->data;
supported[NT_XNOD] = supported[NT_ZNOD] = true;
{
virtssectors = vres_Find(virt, "SSECTORS");
if (virtssectors && virtssectors->size)
{ // Possibly GL nodes: NODES ignored, SSECTORS takes precedence as nodes lump, (It is confusing yeah) and has a signature.
*nodedata = virtssectors->data;
supported[NT_XGLN] = supported[NT_ZGLN] = supported[NT_XGL3] = true;
}
else
{ // Possibly ZDoom extended nodes: SSECTORS is empty, NODES has a signature.
virtlump_t *virtnodes = vres_Find(virt, "NODES");
if (virtnodes && virtnodes->size)
{
*nodedata = virtnodes->data;
supported[NT_XNOD] = supported[NT_ZNOD] = true;
}
}
}
}
if (*nodedata == NULL)
{
I_Error("Level has no nodes (does your map have at least 2 sectors?)");
}
M_Memcpy(signature, *nodedata, 4);
signature[4] = '\0';
(*nodedata) += 4;
@ -4338,14 +4411,6 @@ static void P_AddBinaryMapTags(void)
}
}
static void P_WriteConstant(INT32 constant, char **target)
{
char buffer[12];
sprintf(buffer, "%d", constant);
*target = Z_Malloc(strlen(buffer) + 1, PU_LEVEL, NULL);
M_Memcpy(*target, buffer, strlen(buffer) + 1);
}
static line_t *P_FindPointPushLine(taglist_t *list)
{
INT32 i, l;
@ -4585,7 +4650,6 @@ static void P_ConvertBinaryLinedefTypes(void)
lines[i].args[0] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
lines[i].args[1] = sides[lines[i].sidenum[0]].rowoffset >> FRACBITS;
lines[i].args[2] = !!(lines[i].flags & ML_SKEWTD);
P_WriteConstant(sides[lines[i].sidenum[0]].toptexture, &lines[i].stringargs[0]);
break;
case 16: //Minecart parameters
lines[i].args[0] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
@ -5060,7 +5124,7 @@ static void P_ConvertBinaryLinedefTypes(void)
lines[i].args[2] = 16;
}
if (lines[i].flags & ML_MIDSOLID)
P_WriteConstant(sides[lines[i].sidenum[0]].textureoffset >> FRACBITS, &lines[i].stringargs[0]);
P_WriteSfx(sides[lines[i].sidenum[0]].textureoffset >> FRACBITS, &lines[i].stringargs[0]);
if (lines[i].flags & ML_SKEWTD) // Kart Z delay. Yes, it used the same field as the above.
lines[i].args[3] = (unsigned)(sides[lines[i].sidenum[0]].textureoffset >> FRACBITS);
break;
@ -5329,11 +5393,6 @@ static void P_ConvertBinaryLinedefTypes(void)
else
lines[i].args[0] = TMT_CONTINUOUS;
lines[i].args[1] = !!(lines[i].flags & ML_NOCLIMB);
if (lines[i].text)
{
lines[i].stringargs[0] = Z_Malloc(strlen(lines[i].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[0], lines[i].text, strlen(lines[i].text) + 1);
}
lines[i].special = 331;
break;
case 334: // Object dye - continuous
@ -5346,11 +5405,6 @@ static void P_ConvertBinaryLinedefTypes(void)
else
lines[i].args[0] = TMT_CONTINUOUS;
lines[i].args[1] = !!(lines[i].flags & ML_NOCLIMB);
if (sides[lines[i].sidenum[0]].text)
{
lines[i].stringargs[0] = Z_Malloc(strlen(sides[lines[i].sidenum[0]].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[0], sides[lines[i].sidenum[0]].text, strlen(sides[lines[i].sidenum[0]].text) + 1);
}
lines[i].special = 334;
break;
case 337: //Emerald check - continuous
@ -5489,11 +5543,6 @@ static void P_ConvertBinaryLinedefTypes(void)
lines[i].args[5] = (lines[i].sidenum[1] != 0xffff) ? sides[lines[i].sidenum[1]].textureoffset >> FRACBITS : 0;
lines[i].args[6] = (lines[i].sidenum[1] != 0xffff) ? sides[lines[i].sidenum[1]].rowoffset >> FRACBITS : -1;
lines[i].args[7] = sides[lines[i].sidenum[0]].bottomtexture;
if (sides[lines[i].sidenum[0]].text)
{
lines[i].stringargs[0] = Z_Malloc(strlen(sides[lines[i].sidenum[0]].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[0], sides[lines[i].sidenum[0]].text, strlen(sides[lines[i].sidenum[0]].text) + 1);
}
break;
case 414: //Play sound effect
lines[i].args[3] = tag;
@ -5533,37 +5582,7 @@ static void P_ConvertBinaryLinedefTypes(void)
lines[i].args[2] = TMSL_EVERYONE;
}
}
if (sides[lines[i].sidenum[0]].text)
{
lines[i].stringargs[0] = Z_Malloc(strlen(sides[lines[i].sidenum[0]].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[0], sides[lines[i].sidenum[0]].text, strlen(sides[lines[i].sidenum[0]].text) + 1);
}
break;
case 415: //Run script
{
INT32 scrnum;
lines[i].stringargs[0] = Z_Malloc(9, PU_LEVEL, NULL);
strcpy(lines[i].stringargs[0], G_BuildMapName(gamemap));
lines[i].stringargs[0][0] = 'S';
lines[i].stringargs[0][1] = 'C';
lines[i].stringargs[0][2] = 'R';
scrnum = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
if (scrnum < 0 || scrnum > 999)
{
scrnum = 0;
lines[i].stringargs[0][5] = lines[i].stringargs[0][6] = lines[i].stringargs[0][7] = '0';
}
else
{
lines[i].stringargs[0][5] = (char)('0' + (char)((scrnum / 100)));
lines[i].stringargs[0][6] = (char)('0' + (char)((scrnum % 100) / 10));
lines[i].stringargs[0][7] = (char)('0' + (char)(scrnum % 10));
}
lines[i].stringargs[0][8] = '\0';
break;
}
case 416: //Start adjustable flickering light
case 417: //Start adjustable pulsating light
case 602: //Adjustable pulsating light
@ -5628,13 +5647,6 @@ static void P_ConvertBinaryLinedefTypes(void)
lines[i].args[0] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
lines[i].args[1] = !!(lines[i].flags & ML_NOCLIMB);
break;
case 425: //Change object state
if (sides[lines[i].sidenum[0]].text)
{
lines[i].stringargs[0] = Z_Malloc(strlen(sides[lines[i].sidenum[0]].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[0], sides[lines[i].sidenum[0]].text, strlen(sides[lines[i].sidenum[0]].text) + 1);
}
break;
case 426: //Stop object
lines[i].args[0] = !!(lines[i].flags & ML_NOCLIMB);
break;
@ -5671,20 +5683,6 @@ static void P_ConvertBinaryLinedefTypes(void)
case 433: //Enable/disable gravity flip
lines[i].args[0] = !!(lines[i].flags & ML_NOCLIMB);
break;
case 434: //Award power-up
if (sides[lines[i].sidenum[0]].text)
{
lines[i].stringargs[0] = Z_Malloc(strlen(sides[lines[i].sidenum[0]].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[0], sides[lines[i].sidenum[0]].text, strlen(sides[lines[i].sidenum[0]].text) + 1);
}
if (lines[i].sidenum[1] != 0xffff && lines[i].flags & ML_BLOCKPLAYERS) // read power from back sidedef
{
lines[i].stringargs[1] = Z_Malloc(strlen(sides[lines[i].sidenum[1]].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[1], sides[lines[i].sidenum[1]].text, strlen(sides[lines[i].sidenum[1]].text) + 1);
}
else
P_WriteConstant((lines[i].flags & ML_NOCLIMB) ? -1 : (sides[lines[i].sidenum[0]].textureoffset >> FRACBITS), &lines[i].stringargs[1]);
break;
case 435: //Change plane scroller direction
lines[i].args[0] = tag;
lines[i].args[1] = R_PointToDist2(lines[i].v2->x, lines[i].v2->y, lines[i].v1->x, lines[i].v1->y) >> FRACBITS;
@ -5711,31 +5709,7 @@ static void P_ConvertBinaryLinedefTypes(void)
break;
case 442: //Change object type state
lines[i].args[2] = tag;
if (sides[lines[i].sidenum[0]].text)
{
lines[i].stringargs[0] = Z_Malloc(strlen(sides[lines[i].sidenum[0]].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[0], sides[lines[i].sidenum[0]].text, strlen(sides[lines[i].sidenum[0]].text) + 1);
}
if (lines[i].sidenum[1] == 0xffff)
lines[i].args[3] = 1;
else
{
lines[i].args[3] = 0;
if (sides[lines[i].sidenum[1]].text)
{
lines[i].stringargs[1] = Z_Malloc(strlen(sides[lines[i].sidenum[1]].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[1], sides[lines[i].sidenum[1]].text, strlen(sides[lines[i].sidenum[1]].text) + 1);
}
}
break;
case 443: //Call Lua function
if (lines[i].text)
{
lines[i].stringargs[0] = Z_Malloc(strlen(lines[i].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[0], lines[i].text, strlen(lines[i].text) + 1);
}
else
CONS_Alert(CONS_WARNING, "Linedef %s is missing the hook name of the Lua function to call! (This should be given in the front texture fields)\n", sizeu1(i));
lines[i].args[3] = (lines[i].sidenum[1] == 0xffff) ? 1 : 0;
break;
case 444: //Earthquake
lines[i].args[0] = P_AproxDistance(lines[i].dx, lines[i].dy) >> FRACBITS;
@ -5887,11 +5861,6 @@ static void P_ConvertBinaryLinedefTypes(void)
if (lines[i].flags & ML_MIDSOLID)
lines[i].args[3] |= TMP_FREEZETHINKERS;*/
lines[i].args[4] = (lines[i].sidenum[1] != 0xFFFF) ? sides[lines[i].sidenum[1]].textureoffset >> FRACBITS : tag;
if (sides[lines[i].sidenum[0]].text)
{
lines[i].stringargs[0] = Z_Malloc(strlen(sides[lines[i].sidenum[0]].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[0], sides[lines[i].sidenum[0]].text, strlen(sides[lines[i].sidenum[0]].text) + 1);
}
break;
case 460: //Award rings
lines[i].args[0] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
@ -5920,18 +5889,6 @@ static void P_ConvertBinaryLinedefTypes(void)
}
else
lines[i].args[5] = 0;
if (sides[lines[i].sidenum[0]].text)
{
lines[i].stringargs[0] = Z_Malloc(strlen(sides[lines[i].sidenum[0]].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[0], sides[lines[i].sidenum[0]].text, strlen(sides[lines[i].sidenum[0]].text) + 1);
}
break;
case 463: //Dye object
if (sides[lines[i].sidenum[0]].text)
{
lines[i].stringargs[0] = Z_Malloc(strlen(sides[lines[i].sidenum[0]].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[0], sides[lines[i].sidenum[0]].text, strlen(sides[lines[i].sidenum[0]].text) + 1);
}
break;
case 464: //Trigger egg capsule
lines[i].args[0] = tag;
@ -5946,16 +5903,6 @@ static void P_ConvertBinaryLinedefTypes(void)
lines[i].args[2] = TML_SECTOR;
lines[i].args[3] = !!(lines[i].flags & ML_MIDPEG);
break;
case 475: // ACS_Execute
case 476: // ACS_ExecuteAlways
case 477: // ACS_Suspend
case 478: // ACS_Terminate
if (sides[lines[i].sidenum[0]].text)
{
lines[i].stringargs[0] = Z_Malloc(strlen(sides[lines[i].sidenum[0]].text) + 1, PU_LEVEL, NULL);
M_Memcpy(lines[i].stringargs[0], sides[lines[i].sidenum[0]].text, strlen(sides[lines[i].sidenum[0]].text) + 1);
}
break;
case 480: //Polyobject - door slide
lines[i].args[0] = tag;
lines[i].args[1] = sides[lines[i].sidenum[0]].textureoffset >> FRACBITS;
@ -6746,7 +6693,9 @@ static void P_ConvertBinaryThingTypes(void)
break;
case 543: //Balloon
if (mapthings[i].angle > 0)
P_WriteConstant(((mapthings[i].angle - 1) % (numskincolors - 1)) + 1, &mapthings[i].stringargs[0]);
{
P_WriteSkincolor(((mapthings[i].angle - 1) % (numskincolors - 1)) + 1, &mapthings[i].stringargs[0]);
}
mapthings[i].args[0] = !!(mapthings[i].options & MTF_AMBUSH);
break;
case 555: //Diagonal yellow spring
@ -6771,22 +6720,22 @@ static void P_ConvertBinaryThingTypes(void)
case 706: //Water ambience G
case 707: //Water ambience H
mapthings[i].args[0] = 35;
P_WriteConstant(sfx_amwtr1 + mapthings[i].type - 700, &mapthings[i].stringargs[0]);
P_WriteSfx(sfx_amwtr1 + mapthings[i].type - 700, &mapthings[i].stringargs[0]);
mapthings[i].type = 700;
break;
case 708: //Disco ambience
mapthings[i].args[0] = 512;
P_WriteConstant(sfx_ambint, &mapthings[i].stringargs[0]);
P_WriteSfx(sfx_ambint, &mapthings[i].stringargs[0]);
mapthings[i].type = 700;
break;
case 709: //Volcano ambience
mapthings[i].args[0] = 220;
P_WriteConstant(sfx_ambin2, &mapthings[i].stringargs[0]);
P_WriteSfx(sfx_ambin2, &mapthings[i].stringargs[0]);
mapthings[i].type = 700;
break;
case 710: //Machine ambience
mapthings[i].args[0] = 24;
P_WriteConstant(sfx_ambmac, &mapthings[i].stringargs[0]);
P_WriteSfx(sfx_ambmac, &mapthings[i].stringargs[0]);
mapthings[i].type = 700;
break;
case 750: //Slope vertex
@ -6849,8 +6798,7 @@ static void P_ConvertBinaryThingTypes(void)
mapthings[i].args[3] = sides[lines[j].sidenum[0]].rowoffset >> FRACBITS;
mapthings[i].args[4] = lines[j].backsector ? sides[lines[j].sidenum[1]].textureoffset >> FRACBITS : 0;
mapthings[i].args[6] = mapthings[i].angle;
if (sides[lines[j].sidenum[0]].toptexture)
P_WriteConstant(sides[lines[j].sidenum[0]].toptexture, &mapthings[i].stringargs[0]);
P_WriteDuplicateText(lines[j].stringargs[0], &mapthings[i].stringargs[0]);
break;
}
case 762: //PolyObject spawn point (crush)
@ -6938,8 +6886,8 @@ static void P_ConvertBinaryThingTypes(void)
mapthings[i].args[8] |= TMM_ALWAYSTHINK;
if (mapthings[i].type == 1110)
{
P_WriteConstant(sides[lines[j].sidenum[0]].toptexture, &mapthings[i].stringargs[0]);
P_WriteConstant(lines[j].backsector ? sides[lines[j].sidenum[1]].toptexture : MT_NULL, &mapthings[i].stringargs[1]);
P_WriteDuplicateText(lines[j].stringargs[0], &mapthings[i].stringargs[0]);
P_WriteDuplicateText(lines[j].stringargs[1], &mapthings[i].stringargs[1]);
}
break;
}
@ -6980,7 +6928,11 @@ static void P_ConvertBinaryThingTypes(void)
mapthings[i].args[0] = P_AproxDistance(lines[j].dx, lines[j].dy) >> FRACBITS;
mapthings[i].args[1] = sides[lines[j].sidenum[0]].textureoffset >> FRACBITS;
mapthings[i].args[2] = !!(lines[j].flags & ML_NOCLIMB);
P_WriteConstant(MT_ROCKCRUMBLE1 + (sides[lines[j].sidenum[0]].rowoffset >> FRACBITS), &mapthings[i].stringargs[0]);
INT32 id = (sides[lines[j].sidenum[0]].rowoffset >> FRACBITS);
// Rather than introduce deh_tables.h as a dependency for literally one
// conversion, we just... recreate the string expected to be produced.
if (id > 0 && id < 16)
P_WriteDuplicateText(va("MT_ROCKCRUMBLE%d", id+1), &mapthings[i].stringargs[0]);
break;
}
case 1221: //Minecart saloon door
@ -7193,6 +7145,55 @@ static void P_ConvertBinaryThingTypes(void)
case 3786: // MT_BATTLEUFO_SPAWNER
mapthings[i].args[0] = mapthings[i].angle;
break;
case 3400: // MT_WATERPALACETURBINE (TODO: not yet hardcoded)
{
mtag_t tag = (mtag_t)mapthings[i].angle;
INT32 j = Tag_FindLineSpecial(2009, tag);
if (j == -1)
{
CONS_Debug(DBG_GAMELOGIC, "Water Palace Turbine setup: Unable to find parameter line 2009 (tag %d)!\n", tag);
break;
}
if (!lines[j].backsector)
{
CONS_Debug(DBG_GAMELOGIC, "Water Palace Turbine setup: No backside for parameter line 2009 (tag %d)!\n", tag);
break;
}
mapthings[i].angle = sides[lines[j].sidenum[0]].rowoffset >> FRACBITS;
if (mapthings[i].options & MTF_EXTRA)
mapthings[i].args[0] = 1;
if (mapthings[i].options & MTF_OBJECTSPECIAL)
mapthings[i].args[1] = 1;
mapthings[i].args[2] = lines[j].frontsector->floorheight >> FRACBITS;
mapthings[i].args[3] = lines[j].frontsector->ceilingheight >> FRACBITS;
mapthings[i].args[4] = lines[j].backsector->floorheight >> FRACBITS;
mapthings[i].args[5] = sides[lines[j].sidenum[0]].textureoffset >> FRACBITS;
if (mapthings[i].args[5] < 0)
mapthings[i].args[5] = -mapthings[i].args[5];
mapthings[i].args[6] = sides[lines[j].sidenum[1]].rowoffset >> FRACBITS;
if (mapthings[i].args[6] < 0)
mapthings[i].args[6] = -mapthings[i].args[6];
mapthings[i].args[7] = sides[lines[j].sidenum[1]].textureoffset >> FRACBITS;
if (mapthings[i].args[7] < 0)
mapthings[i].args[7] = -mapthings[i].args[7];
if (lines[j].flags & ML_SKEWTD)
mapthings[i].args[8] = R_PointToDist2(lines[j].v2->x, lines[j].v2->y, lines[j].v1->x, lines[j].v1->y) >> FRACBITS;
if (lines[j].flags & ML_NOSKEW)
mapthings[i].args[9] = 1;
break;
}
case 3441: // MT_DASHRING (TODO: not yet hardcoded)
case 3442: // MT_RAINBOWDASHRING (TODO: not yet hardcoded)
mapthings[i].args[0] = mapthings[i].options & 13;
@ -7530,34 +7531,6 @@ void P_RespawnThings(void)
}
#endif
static void P_RunLevelScript(const char *scriptname)
{
if (!(mapheaderinfo[gamemap-1]->levelflags & LF_SCRIPTISFILE))
{
lumpnum_t lumpnum;
char newname[9];
strncpy(newname, scriptname, 8);
newname[8] = '\0';
lumpnum = W_CheckNumForName(newname);
if (lumpnum == LUMPERROR || W_LumpLength(lumpnum) == 0)
{
CONS_Debug(DBG_SETUP, "SOC Error: script lump %s not found/not valid.\n", newname);
return;
}
COM_BufInsertText(W_CacheLumpNum(lumpnum, PU_CACHE));
}
else
{
COM_BufAddText(va("exec %s\n", scriptname));
}
COM_BufExecute(); // Run it!
}
static void P_ResetSpawnpoints(void)
{
UINT8 i;
@ -7982,9 +7955,6 @@ boolean P_LoadLevel(boolean fromnetsave, boolean reloadinggamestate)
if (mapheaderinfo[gamemap-1]->runsoc[0] != '#')
P_RunSOC(mapheaderinfo[gamemap-1]->runsoc);
if (cv_runscripts.value && mapheaderinfo[gamemap-1]->scriptname[0] != '#')
P_RunLevelScript(mapheaderinfo[gamemap-1]->scriptname);
P_InitLevelSettings();
for (i = 0; i <= r_splitscreen; i++)

View file

@ -2969,18 +2969,6 @@ boolean P_ProcessSpecial(activator_t *activator, INT16 special, INT32 *args, cha
P_PlaySFX(stringargs[0] ? get_number(stringargs[0]) : sfx_None, mo, callsec, args[3], args[1], args[2]);
break;
case 415: // Run a script
if (cv_runscripts.value)
{
lumpnum_t lumpnum = W_CheckNumForName(stringargs[0]);
if (lumpnum == LUMPERROR || W_LumpLength(lumpnum) == 0)
CONS_Debug(DBG_SETUP, "Line type 415 Executor: script lump %s not found/not valid.\n", stringargs[0]);
else
COM_BufInsertText(W_CacheLumpNum(lumpnum, PU_CACHE));
}
break;
case 416: // Spawn adjustable fire flicker
TAG_ITER_SECTORS(args[0], secnum)
P_SpawnAdjustableFireFlicker(&sectors[secnum], args[2],
@ -4191,19 +4179,38 @@ boolean P_ProcessSpecial(activator_t *activator, INT16 special, INT32 *args, cha
case 460: // Award rings
{
if (gametyperules & GTR_SPHERES)
return false;
INT16 rings = args[0];
INT32 delay = args[1];
if (mo && mo->player)
if (
mo && mo->player // Player
&& rings != 0 // Any effect
&& (delay <= 0 || !(leveltime % delay)) // Timing
)
{
// Don't award rings while SPB is targetting you
if (mo->player->pflags & PF_RINGLOCK)
return false;
if (delay <= 0 || !(leveltime % delay))
if (rings > 0)
{
// Don't award rings while SPB is targetting you
if (mo->player->pflags & PF_RINGLOCK)
return false;
// args[2]: don't cap rings to 20
K_AwardPlayerRings(mo->player, rings, args[2]);
}
else
{
// Don't push you below baseline
if (mo->player->rings <= 0)
return false;
if (rings > mo->player->rings)
rings = mo->player->rings;
mo->player->rings -= rings;
S_StartSound(mo, sfx_antiri);
}
}
}
break;

View file

@ -612,7 +612,6 @@ struct line_t
boolean tripwire;
char *text; // a concatenation of all front and back texture names, for linedef specials that require a string.
INT16 callcount; // no. of calls left before triggering, for the "X calls" linedef specials, defaults to 0
// UDMF user-defined custom properties.
@ -640,8 +639,6 @@ struct side_t
INT16 special; // the special of the linedef this side belongs to
INT16 repeatcnt; // # of times to repeat midtexture
char *text; // a concatenation of all top, bottom, and mid texture names, for linedef specials that require a string.
extracolormap_t *colormap_data; // storage for colormaps; not applied to sectors.
// UDMF user-defined custom properties.