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Don't halt the server over malformed roundqueue data
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1 changed files with 1 additions and 1 deletions
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@ -3084,7 +3084,7 @@ static void Got_Mapcmd(UINT8 **cp, INT32 playernum)
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|| size > ROUNDQUEUE_MAX) // Sanity Check B (ditto)
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{
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CONS_Alert(CONS_WARNING, M_GetText("Illegal round-queue data received from %s\n"), player_names[playernum]);
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if (server)
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if (server && playernum != serverplayer)
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SendKick(playernum, KICK_MSG_CON_FAIL);
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return;
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}
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