diff --git a/src/k_grandprix.c b/src/k_grandprix.c index bd4374b78..49c594842 100644 --- a/src/k_grandprix.c +++ b/src/k_grandprix.c @@ -608,7 +608,7 @@ void K_IncreaseBotDifficulty(player_t *bot) INT8 rankNudge = 1; // Generally, we want bots to rank up at least once, but... // If humans are struggling, we want to back off, or even derank if it's dire. - // + // Average human ranks to determine general bot "rank inertia". INT8 totalRank = 0; INT8 humanPlayers = 0; for (i = 0; i < MAXPLAYERS; i++) @@ -656,6 +656,7 @@ void K_IncreaseBotDifficulty(player_t *bot) if (increase <= 0) { // TYRON: We want to allow SMALL bot rank downs if a player gets rolled but still squeaks by. + // (Think, like, dire E rank in 4th.) // This is a deviation from SalCodeā„¢ and should be reexamined if bots get drowsy. }