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UC_PRISONEGGCD: Don't use K_FlipFromObject, this was heinously incorrect
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1 changed files with 5 additions and 2 deletions
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@ -1042,12 +1042,15 @@ static void P_AddBrokenPrison(mobj_t *target, mobj_t *source)
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{
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secretpickup->hitlag = target->hitlag;
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secretpickup->z -= secretpickup->height/2;
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P_SetScale(secretpickup, mapobjectscale/TICRATE);
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// secretpickup->destscale = mapobjectscale; -- safe assumption it's already set?
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secretpickup->scalespeed = (2*mapobjectscale)/(3*TICRATE);
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// NOT from the target - just in case it's just been placed on the ceiling as a gimmick
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K_FlipFromObject(secretpickup, source);
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// flags are NOT from the target - just in case it's just been placed on the ceiling as a gimmick
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secretpickup->flags2 |= (source->flags2 & MF2_OBJECTFLIP);
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secretpickup->eflags |= (source->eflags & MFE_VERTICALFLIP);
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// Okay these have to use M_Random because replays...
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// The spawning of these won't be recorded back!
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