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Fixed the Encore mode invert wipe.
Explanation: NearestColor takes UINT8 inputs, but is being provided a number in the range of 1 to 256(!!) - which means very dark channels were looping back around to 0. This error might exist in public branches too, because I don't think Encore's wipes would have been changed internally without us knowing.
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1 changed files with 3 additions and 3 deletions
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@ -1517,9 +1517,9 @@ void V_EncoreInvertScreen(void)
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for (; buf < deststop; ++buf)
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for (; buf < deststop; ++buf)
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{
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{
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*buf = NearestColor(
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*buf = NearestColor(
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256 - pLocalPalette[*buf].s.red,
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255 - pLocalPalette[*buf].s.red,
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256 - pLocalPalette[*buf].s.green,
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255 - pLocalPalette[*buf].s.green,
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256 - pLocalPalette[*buf].s.blue
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255 - pLocalPalette[*buf].s.blue
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);
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);
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}
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}
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}
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}
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