From b932607359fd9993a9c69cb02fcc5fae4bca1a3b Mon Sep 17 00:00:00 2001 From: Eidolon Date: Sat, 14 Jan 2023 19:52:10 -0600 Subject: [PATCH] hwr2: Remove sw testing state from sdl video --- src/sdl/i_video.cpp | 9 --------- 1 file changed, 9 deletions(-) diff --git a/src/sdl/i_video.cpp b/src/sdl/i_video.cpp index dd5003fba..4a30c7bf9 100644 --- a/src/sdl/i_video.cpp +++ b/src/sdl/i_video.cpp @@ -152,17 +152,8 @@ SDL_Window *window; static SDL_bool havefocus = SDL_TRUE; static const char *fallback_resolution_name = "Fallback"; -struct RhiSwState { - rhi::Handle g_sw_palette_pipeline; - rhi::Handle g_sw_screen_texture; - rhi::Handle g_palette_texture; - rhi::Handle g_quad_vb; - rhi::Handle g_quad_ib; -}; - static std::unique_ptr g_rhi; static uint32_t g_rhi_generation = 0; -static RhiSwState g_rhi_sw_state; // windowed video modes from which to choose from. static INT32 windowedModes[MAXWINMODES][2] =