Bumper inflate: remove debug print

This commit is contained in:
AJ Martinez 2024-01-24 05:37:37 -07:00
parent 26677c612e
commit b97a94a2a9

View file

@ -4177,9 +4177,9 @@ static void P_BouncePlayerMove(mobj_t *mo, TryMoveResult_t *result)
P_PlayerHitBounceLine(bestslideline, &result->normal);
mo->eflags |= MFE_JUSTBOUNCEDWALL;
// Combo avoidance!
if (mo->player && P_PlayerInPain(mo->player) && gametyperules & GTR_BUMPERS && mo->health > 1)
{
CONS_Printf("get me outta here\n");
P_DamageMobj(mo, NULL, NULL, 1, DMG_STUMBLE);
}