From b9ecb9ccc8c79988b0255e8fe734527bac7ec218 Mon Sep 17 00:00:00 2001 From: VelocitOni Date: Wed, 21 Sep 2022 22:01:09 -0400 Subject: [PATCH] Reduced SPB distances again --- src/k_kart.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/k_kart.c b/src/k_kart.c index 5c9369387..c8847ff31 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -417,8 +417,8 @@ static INT32 K_KartItemOddsBattle[NUMKARTRESULTS][2] = }; #define DISTVAR (2048) // Magic number distance for use with item roulette tiers -#define SPBSTARTDIST (10*DISTVAR) // Distance when SPB can start appearing -#define SPBFORCEDIST (20*DISTVAR) // Distance when SPB is forced onto the next person who rolls an item +#define SPBSTARTDIST (6*DISTVAR) // Distance when SPB can start appearing +#define SPBFORCEDIST (12*DISTVAR) // Distance when SPB is forced onto the next person who rolls an item #define ENDDIST (12*DISTVAR) // Distance when the game stops giving you bananas // Array of states to pick the starting point of the animation, based on the actual time left for invincibility.