mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Make bios.pk3 consistent filename
Removes all reference to main.kart, not just the obvious ones.
This commit is contained in:
parent
07aabdfdb3
commit
ba7d319457
5 changed files with 16 additions and 16 deletions
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@ -31,7 +31,7 @@
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* Last updated 2020 / 08 / 30 - Kart v1.3 - patch.kart
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*/
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#define ASSET_HASH_MAIN_KART "00000000000000000000000000000000"
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#define ASSET_HASH_BIOS_PK3 "00000000000000000000000000000000"
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#define ASSET_HASH_GFX_PK3 "00000000000000000000000000000000"
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#define ASSET_HASH_TEXTURES_GENERAL_PK3 "00000000000000000000000000000000"
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#define ASSET_HASH_TEXTURES_SEGA_PK3 "00000000000000000000000000000000"
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@ -1117,7 +1117,7 @@ static void IdentifyVersion(void)
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const char *srb2waddir = NULL;
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#if (defined (__unix__) && !defined (MSDOS)) || defined (UNIXCOMMON) || defined (HAVE_SDL)
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// change to the directory where 'main.kart' is found
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// change to the directory where 'bios.pk3' is found
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srb2waddir = I_LocateWad();
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#endif
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@ -1137,7 +1137,7 @@ static void IdentifyVersion(void)
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// Load the IWAD
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if (! AddIWAD())
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{
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I_Error("MAIN.KART not found! Expected in %s\n", srb2waddir);
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I_Error("\"bios.pk3\" not found! Expected in %s\n", srb2waddir);
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}
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// will be overwritten in case of -cdrom or unix/win home
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@ -1481,7 +1481,7 @@ void D_SRB2Main(void)
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#endif
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// Check MD5s of autoloaded files
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// Note: Do not add any files that ignore MD5!
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W_VerifyFileMD5(mainwads, ASSET_HASH_MAIN_KART); // main.kart
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W_VerifyFileMD5(mainwads, ASSET_HASH_BIOS_PK3); // bios.pk3
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mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_GFX_PK3); // gfx.pk3
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mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_TEXTURES_GENERAL_PK3); // textures_general.pk3
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mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_TEXTURES_SEGA_PK3); // textures_segazones.pk3
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@ -5048,7 +5048,7 @@ void M_DrawAddons(void)
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m = numwadfiles-(mainwads+musicwads+1);
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V_DrawCenteredString(BASEVIDWIDTH/2, y+4, (majormods ? highlightflags : V_TRANSLUCENT), va("%ld ADD-ON%s LOADED", (long)m, (m == 1) ? "" : "S")); //+2 for music, sounds, +1 for main.kart
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V_DrawCenteredString(BASEVIDWIDTH/2, y+4, (majormods ? highlightflags : V_TRANSLUCENT), va("%ld ADD-ON%s LOADED", (long)m, (m == 1) ? "" : "S")); //+2 for music, sounds, +1 for bios.pk3
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}
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#undef addonsseperation
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@ -137,7 +137,7 @@ typedef LPVOID (WINAPI *p_MapViewOfFile) (HANDLE, DWORD, DWORD, DWORD, SIZE_T);
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#define UNIXBACKTRACE
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#endif
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// Locations for searching for main.kart
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// Locations for searching for bios.pk3
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#if defined (__unix__) || defined(__APPLE__) || defined (UNIXCOMMON)
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#define DEFAULTWADLOCATION1 "/usr/local/share/games/RingRacers"
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#define DEFAULTWADLOCATION2 "/usr/local/games/RingRacers"
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@ -150,7 +150,7 @@ typedef LPVOID (WINAPI *p_MapViewOfFile) (HANDLE, DWORD, DWORD, DWORD, SIZE_T);
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/** \brief WAD file to look for
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*/
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#define WADKEYWORD "main.kart"
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#define WADKEYWORD "bios.pk3"
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/** \brief holds wad path
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*/
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static char returnWadPath[256];
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@ -2104,7 +2104,7 @@ static void pathonly(char *s)
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}
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}
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/** \brief search for main.kart in the given path
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/** \brief search for bios.pk3 in the given path
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\param searchDir starting path
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@ -2128,9 +2128,9 @@ static const char *searchWad(const char *searchDir)
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return NULL;
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}
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/** \brief go through all possible paths and look for main.kart
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/** \brief go through all possible paths and look for bios.pk3
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\return path to main.kart if any
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\return path to bios.pk3 if any
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*/
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static const char *locateWad(void)
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@ -2260,7 +2260,7 @@ const char *I_LocateWad(void)
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if (waddir)
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{
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// change to the directory where we found main.kart
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// change to the directory where we found bios.pk3
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#if defined (_WIN32)
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SetCurrentDirectoryA(waddir);
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#else
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@ -145,7 +145,7 @@ void __set_fpscr(long); // in libgcc / kernel's startup.s?
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#define O_BINARY 0
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#endif
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// Locations for searching the main.kart
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// Locations for searching the bios.pk3
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#ifdef _arch_dreamcast
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#define DEFAULTWADLOCATION1 "/cd"
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#define DEFAULTWADLOCATION2 "/pc"
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@ -3436,7 +3436,7 @@ static void pathonly(char *s)
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}
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}
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/** \brief search for main.kart in the given path
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/** \brief search for bios.pk3 in the given path
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\param searchDir starting path
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@ -3460,9 +3460,9 @@ static const char *searchWad(const char *searchDir)
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return NULL;
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}
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/** \brief go through all possible paths and look for main.kart
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/** \brief go through all possible paths and look for bios.pk3
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\return path to main.kart if any
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\return path to bios.pk3 if any
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*/
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static const char *locateWad(void)
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{
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@ -3579,7 +3579,7 @@ const char *I_LocateWad(void)
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if (waddir)
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{
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// change to the directory where we found main.kart
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// change to the directory where we found bios.pk3
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#if (defined (_WIN32) && !defined (_WIN32_WCE)) && !defined (_XBOX)
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SetCurrentDirectoryA(waddir);
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#elif !defined (_WIN32_WCE) && !defined (_PS3)
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