Photosensitivity warning is just informational now

This commit is contained in:
Ashnal 2025-10-16 02:53:35 +00:00
parent 2270813eee
commit bbe55cda4b

View file

@ -57,12 +57,12 @@ static void M_GonerHandStrain(INT32 ch)
static void M_GonerPhotosensitivity(INT32 ch) static void M_GonerPhotosensitivity(INT32 ch)
{ {
if (ch == MA_YES) // if (ch == MA_YES)
{ // {
CV_StealthSet(&cv_reducevfx, "Yes"); // CV_StealthSet(&cv_reducevfx, "Yes");
CV_StealthSet(&cv_screenshake, "Off"); // CV_StealthSet(&cv_screenshake, "Off");
CV_StealthSet(&cv_tilting, "Off"); // CV_StealthSet(&cv_tilting, "Off");
} // }
#ifdef HANDSTRAIN #ifdef HANDSTRAIN
M_StartMessage("Hand strain warning", M_StartMessage("Hand strain warning",
@ -96,9 +96,12 @@ static void M_GonerAccessibilityTick(void)
"patterns.""\x80"" Listen to your body, and\n" "patterns.""\x80"" Listen to your body, and\n"
"stop playing if you feel unwell.\n" "stop playing if you feel unwell.\n"
"\n" "\n"
"There is a ""\x88""special mode""\x80"" to reduce some\n" "There is a ""\x88""special mode""\x80""\n"
"visual effects. Would you like to turn it on?\n" "to reduce some visual effects.\n"
, &M_GonerPhotosensitivity, MM_YESNO, "Yes, reduce effects", "No thanks"); "\n"
"You can turn it on within the\n"
"Profile Setup > Accessibility menu.\n"
, &M_GonerPhotosensitivity, MM_NOTHING, NULL, NULL);
return; return;
} }