Update Spring Shells, add color modulo check

This commit is contained in:
TehRealSalt 2019-09-23 06:29:30 -04:00
parent 594e1cb41a
commit bc7673f2da
3 changed files with 7 additions and 6 deletions

View file

@ -4253,7 +4253,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
32, // reactiontime
sfx_None, // attacksound
S_NULL, // painstate
0, // painchance
SKINCOLOR_TEA, // painchance
sfx_s3kb1, // painsound
S_NULL, // meleestate
S_NULL, // missilestate
@ -4264,7 +4264,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
24*FRACUNIT, // radius
40*FRACUNIT, // height
0, // display offset
13*FRACUNIT, // mass
15*FRACUNIT, // mass
0, // damage
sfx_None, // activesound
MF_ENEMY|MF_SPECIAL|MF_SHOOTABLE, // flags
@ -4280,7 +4280,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
32, // reactiontime
sfx_None, // attacksound
S_NULL, // painstate
0, // painchance
SKINCOLOR_YELLOW, // painchance
sfx_s3kb1, // painsound
S_NULL, // meleestate
S_NULL, // missilestate
@ -4291,7 +4291,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
24*FRACUNIT, // radius
40*FRACUNIT, // height
0, // display offset
26*FRACUNIT, // mass
25*FRACUNIT, // mass
0, // damage
sfx_None, // activesound
MF_ENEMY|MF_SPECIAL|MF_SHOOTABLE, // flags

View file

@ -122,7 +122,7 @@ boolean P_DoSpring(mobj_t *spring, mobj_t *object)
const fixed_t vscale = mapobjectscale + (object->scale - mapobjectscale);
fixed_t vertispeed = spring->info->mass;
fixed_t horizspeed = spring->info->damage;
UINT8 starcolor = spring->info->painchance;
UINT8 starcolor = (spring->info->painchance % MAXTRANSLATIONS);
fixed_t savemomx = 0;
fixed_t savemomy = 0;
@ -1207,6 +1207,7 @@ static boolean PIT_CheckThing(mobj_t *thing)
//else if (tmz > thzh - sprarea && tmz < thzh) // Don't damage people springing up / down
return true;
}
// missiles can hit other things
if (tmthing->flags & MF_MISSILE || tmthing->type == MT_SHELL)
{

View file

@ -12064,7 +12064,7 @@ ML_NOCLIMB : Direction not controllable
{
if (mthing->options & MTF_AMBUSH)
{
if (mobj->flags & MF_SPRING)
if (mobj->flags & MF_SPRING && mobj->info->damage)
mobj->angle += ANGLE_22h;
if (mobj->flags & MF_NIGHTSITEM)