From bcae108c6d9a76121bb40874f275f4ff30dded1d Mon Sep 17 00:00:00 2001 From: lachwright Date: Mon, 10 Aug 2020 12:38:20 +0800 Subject: [PATCH] Merge p_pspr.h --- src/p_pspr.h | 15 ++++----------- 1 file changed, 4 insertions(+), 11 deletions(-) diff --git a/src/p_pspr.h b/src/p_pspr.h index 50ec8c1e7..6eaf33279 100644 --- a/src/p_pspr.h +++ b/src/p_pspr.h @@ -62,7 +62,6 @@ /// \brief Frame flags: frame always appears full bright (mutually exclusive with below, currently takes priority) #define FF_FULLBRIGHT 0x00100000 -<<<<<<< HEAD /// \brief Frame flags: frame appears with moderate brightness (mutually exclusive with above) #define FF_SEMIBRIGHT 0x00200000 @@ -70,21 +69,15 @@ #define FF_PAPERSPRITE 0x00400000 /// \brief Frame flags: Flip sprite vertically (relative to what it should be for its gravity) #define FF_VERTICALFLIP 0x00800000 -======= -/// \brief Frame flags: Flip sprite vertically (relative to what it should be for its gravity) -#define FF_VERTICALFLIP 0x00200000 /// \brief Frame flags: Flip sprite horizontally -#define FF_HORIZONTALFLIP 0x00400000 -/// \brief Frame flags: Thin, paper-like sprite (for collision equivalent, see MF_PAPERCOLLISION) -#define FF_PAPERSPRITE 0x00800000 ->>>>>>> srb2/next +#define FF_HORIZONTALFLIP 0x01000000 /// \brief Frame flags - Animate: Simple stateless animation -#define FF_ANIMATE 0x01000000 +#define FF_ANIMATE 0x02000000 /// \brief Frame flags - Animate: Sync animation to global timer (mutually exclusive with below, currently takes priority) -#define FF_GLOBALANIM 0x02000000 +#define FF_GLOBALANIM 0x04000000 /// \brief Frame flags - Animate: Start at a random place in the animation (mutually exclusive with above) -#define FF_RANDOMANIM 0x04000000 +#define FF_RANDOMANIM 0x08000000 /** \brief translucency tables