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Merge branch 'gp-bonus-fix' into 'master'
Last GP bonus round fixes Closes #740, #1104, and #1049 See merge request KartKrew/Kart!2034
This commit is contained in:
commit
bd8f1fb6bb
5 changed files with 15 additions and 12 deletions
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@ -2879,7 +2879,7 @@ mapthing_t *G_FindMapStart(INT32 playernum)
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// -- DM/Tag/CTF-spectator/etc --
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// Order: DM->CTF->Race
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else if (gametyperules & GTR_BATTLESTARTS)
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else if ((gametyperules & GTR_BATTLESTARTS) && !battleprisons)
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spawnpoint = G_FindBattleStartOrFallback(playernum);
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// -- Other game modes --
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10
src/k_kart.c
10
src/k_kart.c
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@ -125,11 +125,6 @@ void K_TimerReset(void)
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g_pointlimit = 0;
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}
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boolean K_ShouldSpawnDuelItems(void)
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{
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return (inDuel == true || (grandprixinfo.gp && grandprixinfo.eventmode == GPEVENT_BONUS));
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}
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static void K_SpawnItemCapsules(void)
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{
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mapthing_t *mt = mapthings;
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@ -281,7 +276,10 @@ void K_TimerInit(void)
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timelimitintics = K_TimeLimitForGametype();
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g_pointlimit = K_PointLimitForGametype();
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if (K_ShouldSpawnDuelItems())
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// K_TimerInit is called after all mapthings are spawned,
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// so they didn't know if it's supposed to be a duel
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// (inDuel is always false before K_TimerInit is called).
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if (inDuel)
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{
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K_SpawnDuelOnlyItems();
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}
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@ -233,8 +233,6 @@ void K_KartEbrakeVisuals(player_t *p);
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void K_HandleDirectionalInfluence(player_t *player);
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fixed_t K_DefaultPlayerRadius(player_t *player);
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boolean K_ShouldSpawnDuelItems(void);
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// sound stuff for lua
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void K_PlayAttackTaunt(mobj_t *source);
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void K_PlayBoostTaunt(mobj_t *source);
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10
src/p_mobj.c
10
src/p_mobj.c
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@ -12486,12 +12486,18 @@ static boolean P_AllowMobjSpawn(mapthing_t* mthing, mobjtype_t i)
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break;
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}
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if (!K_ShouldSpawnDuelItems())
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// This duel check is tricky.
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// At map load, inDuel is always false, because
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// K_TimerInit is called afterward. K_TimerInit will then
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// spawn all the duel mode objects itself, which ends up
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// calling this function again.
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// So that's why this check is even here.
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if (inDuel == false && (grandprixinfo.gp == false || grandprixinfo.eventmode != GPEVENT_BONUS))
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{
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if (K_IsDuelItem(i) == true
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&& K_DuelItemAlwaysSpawns(mthing) == false)
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{
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// Only spawns in Duels.
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// Only spawns in Duels or GP bonus rounds.
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return false;
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}
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}
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@ -1081,7 +1081,8 @@ void P_Ticker(boolean run)
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ACS_RunPositionScript();
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}
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if (timelimitintics > 0 && leveltime == (timelimitintics + starttime + 1))
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if ((gametyperules & GTR_OVERTIME) && !battleprisons &&
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timelimitintics > 0 && leveltime == (timelimitintics + starttime + 1))
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{
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ACS_RunOvertimeScript();
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}
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