mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-01-10 08:44:25 +00:00
Change indentation/bracketing on gamedata load for map records
To make the next commit less painful to parse. Also fixes signedness of mapnum from INT16 to UINT16
This commit is contained in:
parent
fb8795c8da
commit
be1d3e49e8
1 changed files with 44 additions and 39 deletions
83
src/g_game.c
83
src/g_game.c
|
|
@ -4680,53 +4680,58 @@ void G_LoadGameData(void)
|
|||
|
||||
numgamedatamapheaders = READUINT32(save.p);
|
||||
|
||||
for (i = 0; i < numgamedatamapheaders; i++)
|
||||
if (numgamedatamapheaders)
|
||||
{
|
||||
char mapname[MAXMAPLUMPNAME];
|
||||
INT16 mapnum;
|
||||
|
||||
READSTRINGL(save.p, mapname, MAXMAPLUMPNAME);
|
||||
mapnum = G_MapNumber(mapname);
|
||||
|
||||
recorddata_t dummyrecord;
|
||||
|
||||
dummyrecord.mapvisited = READUINT8(save.p);
|
||||
dummyrecord.time = (tic_t)READUINT32(save.p);
|
||||
dummyrecord.lap = (tic_t)READUINT32(save.p);
|
||||
|
||||
if (mapnum < nummapheaders && mapheaderinfo[mapnum])
|
||||
for (i = 0; i < numgamedatamapheaders; i++)
|
||||
{
|
||||
// Valid mapheader, time to populate with record data.
|
||||
char mapname[MAXMAPLUMPNAME];
|
||||
UINT16 mapnum;
|
||||
|
||||
dummyrecord.mapvisited &= MV_MAX;
|
||||
M_Memcpy(&mapheaderinfo[mapnum]->records, &dummyrecord, sizeof(recorddata_t));
|
||||
}
|
||||
else if (
|
||||
((dummyrecord.mapvisited & MV_PERSISTUNLOADED) != 0
|
||||
&& (dummyrecord.mapvisited & MV_BEATEN) != 0)
|
||||
|| dummyrecord.time != 0
|
||||
|| dummyrecord.lap != 0
|
||||
)
|
||||
{
|
||||
// Invalid, but we don't want to lose all the juicy statistics.
|
||||
// Instead, update a FILO linked list of "unloaded mapheaders".
|
||||
READSTRINGL(save.p, mapname, MAXMAPLUMPNAME);
|
||||
mapnum = G_MapNumber(mapname);
|
||||
|
||||
unloaded_mapheader_t *unloadedmap =
|
||||
Z_Malloc(
|
||||
sizeof(unloaded_mapheader_t),
|
||||
PU_STATIC, NULL
|
||||
);
|
||||
|
||||
// Establish properties, for later retrieval on file add.
|
||||
unloadedmap->lumpname = Z_StrDup(mapname);
|
||||
unloadedmap->lumpnamehash = quickncasehash(unloadedmap->lumpname, MAXMAPLUMPNAME);
|
||||
recorddata_t dummyrecord;
|
||||
|
||||
// Insert at the head, just because it's convenient.
|
||||
unloadedmap->next = unloadedmapheaders;
|
||||
unloadedmapheaders = unloadedmap;
|
||||
dummyrecord.mapvisited = READUINT8(save.p);
|
||||
dummyrecord.time = (tic_t)READUINT32(save.p);
|
||||
dummyrecord.lap = (tic_t)READUINT32(save.p);
|
||||
|
||||
// Finally, copy into.
|
||||
M_Memcpy(&unloadedmap->records, &dummyrecord, sizeof(recorddata_t));
|
||||
if (mapnum < nummapheaders && mapheaderinfo[mapnum])
|
||||
{
|
||||
// Valid mapheader, time to populate with record data.
|
||||
|
||||
dummyrecord.mapvisited &= MV_MAX;
|
||||
M_Memcpy(&mapheaderinfo[mapnum]->records, &dummyrecord, sizeof(recorddata_t));
|
||||
}
|
||||
else if (
|
||||
((dummyrecord.mapvisited & MV_PERSISTUNLOADED) != 0
|
||||
&& (dummyrecord.mapvisited & MV_BEATEN) != 0)
|
||||
|| dummyrecord.time != 0
|
||||
|| dummyrecord.lap != 0
|
||||
)
|
||||
{
|
||||
// Invalid, but we don't want to lose all the juicy statistics.
|
||||
// Instead, update a FILO linked list of "unloaded mapheaders".
|
||||
|
||||
unloaded_mapheader_t *unloadedmap =
|
||||
Z_Malloc(
|
||||
sizeof(unloaded_mapheader_t),
|
||||
PU_STATIC, NULL
|
||||
);
|
||||
|
||||
// Establish properties, for later retrieval on file add.
|
||||
unloadedmap->lumpname = Z_StrDup(mapname);
|
||||
unloadedmap->lumpnamehash = quickncasehash(unloadedmap->lumpname, MAXMAPLUMPNAME);
|
||||
|
||||
// Insert at the head, just because it's convenient.
|
||||
unloadedmap->next = unloadedmapheaders;
|
||||
unloadedmapheaders = unloadedmap;
|
||||
|
||||
// Finally, copy into.
|
||||
M_Memcpy(&unloadedmap->records, &dummyrecord, sizeof(recorddata_t));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue