Ensure player picking up dropped Emerald actualls receives it

This commit is contained in:
James R 2024-01-11 15:10:36 -08:00
parent 458158d16a
commit be5f632381

View file

@ -551,6 +551,7 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck)
{
const tic_t orbit = 2*TICRATE;
Obj_BeginEmeraldOrbit(special, toucher, toucher->radius, orbit, orbit * 20);
Obj_SetEmeraldAwardee(special, toucher);
}
return;