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rhi gl: Allow create_pipeline in gfx ctx
This function impl does not change any GL drawing state, and neither should Vulkan, so the constraint that this function not be called while a graphics context is active is not necessary.
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@ -886,7 +886,6 @@ void GlCoreRhi::destroy_renderbuffer(rhi::Handle<rhi::Renderbuffer> handle)
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rhi::Handle<rhi::Pipeline> GlCoreRhi::create_pipeline(const PipelineDesc& desc)
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rhi::Handle<rhi::Pipeline> GlCoreRhi::create_pipeline(const PipelineDesc& desc)
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{
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{
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SRB2_ASSERT(graphics_context_active_ == false);
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SRB2_ASSERT(platform_ != nullptr);
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SRB2_ASSERT(platform_ != nullptr);
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// TODO assert compatibility of pipeline description with program using ProgramRequirements
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// TODO assert compatibility of pipeline description with program using ProgramRequirements
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