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Made states in deh_tables.c match info.h
Copy-pasted from info.h to deh_tables.c, fixes Opulence barrels problem.
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1 changed files with 4 additions and 14 deletions
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@ -3806,20 +3806,10 @@ const char *const STATE_LIST[] = { // array length left dynamic for sanity testi
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"S_BATTLEBUMPER_EXBLAST10",
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// Tripwire
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"S_TRIPWIREBOOST_TOP1",
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"S_TRIPWIREBOOST_TOP2",
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"S_TRIPWIREBOOST_TOP3",
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"S_TRIPWIREBOOST_TOP4",
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"S_TRIPWIREBOOST_TOP5",
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"S_TRIPWIREBOOST_TOP6",
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"S_TRIPWIREBOOST_TOP7",
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"S_TRIPWIREBOOST_BOTTOM1",
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"S_TRIPWIREBOOST_BOTTOM2",
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"S_TRIPWIREBOOST_BOTTOM3",
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"S_TRIPWIREBOOST_BOTTOM4",
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"S_TRIPWIREBOOST_BOTTOM5",
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"S_TRIPWIREBOOST_BOTTOM6",
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"S_TRIPWIREBOOST_BOTTOM7",
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"S_TRIPWIREBOOST_TOP",
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"S_TRIPWIREBOOST_BOTTOM",
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"S_TRIPWIREBOOST_BLAST_TOP",
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"S_TRIPWIREBOOST_BLAST_BOTTOM",
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// DEZ respawn laser
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"S_DEZLASER",
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