Merge branch 'grow-stumbles' into 'master'

Grow/Shrink cleanup

See merge request KartKrew/Kart!703
This commit is contained in:
Oni 2022-09-25 00:06:50 +00:00
commit bf25bb6d85
6 changed files with 58 additions and 20 deletions

View file

@ -501,8 +501,8 @@ static BlockItReturn_t K_FindObjectsForNudging(mobj_t *thing)
// There REALLY ought to be a better way to handle this logic, right?!
// Squishing
if (K_PlayerAttackSteer(thing, side, 20,
globalsmuggle.botmo->scale > thing->scale + (mapobjectscale/8),
thing->scale > globalsmuggle.botmo->scale + (mapobjectscale/8)
K_IsBigger(globalsmuggle.botmo, thing),
K_IsBigger(thing, globalsmuggle.botmo)
))
{
break;

View file

@ -758,8 +758,10 @@ boolean K_BubbleShieldCollide(mobj_t *t1, mobj_t *t2)
if (P_PlayerInPain(t2->player)
|| t2->player->flashing || t2->player->hyudorotimer
|| t2->player->justbumped || t2->scale > t1->scale + (mapobjectscale/8))
|| t2->player->justbumped || K_IsBigger(t2, t1))
{
return true;
}
// Player Damage
P_DamageMobj(t2, ((t1->type == MT_BUBBLESHIELD) ? t1->target : t1), t1, 1, DMG_NORMAL|DMG_WOMBO);
@ -852,7 +854,7 @@ boolean K_SMKIceBlockCollide(mobj_t *t1, mobj_t *t2)
/*
if (t2->player && (t2->player->invincibilitytimer > 0
|| t2->player->growshrinktimer > 0))
|| K_IsBigger(t2, t1) == true))
return true;
*/
@ -862,23 +864,31 @@ boolean K_SMKIceBlockCollide(mobj_t *t1, mobj_t *t2)
boolean K_PvPTouchDamage(mobj_t *t1, mobj_t *t2)
{
const boolean flameT1 = (t1->player->flamedash > 0 && t1->player->itemtype == KITEM_FLAMESHIELD);
const boolean flameT2 = (t2->player->flamedash > 0 && t2->player->itemtype == KITEM_FLAMESHIELD);
boolean t1Condition = false;
boolean t2Condition = false;
boolean stungT1 = false;
boolean stungT2 = false;
t1Condition = (t1->scale > t2->scale + (mapobjectscale/8)) || (t1->player->invincibilitytimer > 0);
t2Condition = (t2->scale > t1->scale + (mapobjectscale/8)) || (t2->player->invincibilitytimer > 0);
// Clash instead of damage if both parties have any of these conditions
t1Condition = (K_IsBigger(t1, t2) == true)
|| (t1->player->invincibilitytimer > 0)
|| (t1->player->flamedash > 0 && t1->player->itemtype == KITEM_FLAMESHIELD);
if ((t1Condition == true || flameT1 == true) && (t2Condition == true || flameT2 == true))
t2Condition = (K_IsBigger(t2, t1) == true)
|| (t2->player->invincibilitytimer > 0)
|| (t2->player->flamedash > 0 && t2->player->itemtype == KITEM_FLAMESHIELD);
if (t1Condition == true && t2Condition == true)
{
K_DoPowerClash(t1->player, t2->player);
return false;
}
else if (t1Condition == true && t2Condition == false)
// Cause tumble on invincibility
t1Condition = (t1->player->invincibilitytimer > 0);
t2Condition = (t2->player->invincibilitytimer > 0);
if (t1Condition == true && t2Condition == false)
{
P_DamageMobj(t2, t1, t1, 1, DMG_TUMBLE);
return true;
@ -890,8 +900,8 @@ boolean K_PvPTouchDamage(mobj_t *t1, mobj_t *t2)
}
// Flame Shield dash damage
t1Condition = flameT1;
t2Condition = flameT2;
t1Condition = (t1->player->flamedash > 0 && t1->player->itemtype == KITEM_FLAMESHIELD);
t2Condition = (t2->player->flamedash > 0 && t2->player->itemtype == KITEM_FLAMESHIELD);
if (t1Condition == true && t2Condition == false)
{
@ -927,6 +937,21 @@ boolean K_PvPTouchDamage(mobj_t *t1, mobj_t *t2)
}
}
// Cause stumble on scale difference
t1Condition = K_IsBigger(t1, t2);
t2Condition = K_IsBigger(t2, t1);
if (t1Condition == true && t2Condition == false)
{
K_StumblePlayer(t2->player);
return true;
}
else if (t1Condition == false && t2Condition == true)
{
K_StumblePlayer(t1->player);
return true;
}
// Ring sting, this is a bit more unique
t1Condition = (K_GetShieldFromItem(t2->player->itemtype) == KSHIELD_NONE);
t2Condition = (K_GetShieldFromItem(t1->player->itemtype) == KSHIELD_NONE);

View file

@ -1409,7 +1409,7 @@ fixed_t K_GetMobjWeight(mobj_t *mobj, mobj_t *against)
case MT_FALLINGROCK:
if (against->player)
{
if (against->player->invincibilitytimer || against->player->growshrinktimer > 0)
if (against->player->invincibilitytimer || K_IsBigger(against, mobj) == true)
weight = 0;
else
weight = K_PlayerWeight(against, NULL);
@ -3935,6 +3935,17 @@ void K_RemoveGrowShrink(player_t *player)
P_RestoreMusic(player);
}
boolean K_IsBigger(mobj_t *compare, mobj_t *other)
{
if ((compare == NULL || P_MobjWasRemoved(compare) == true)
|| (other == NULL || P_MobjWasRemoved(other) == true))
{
return false;
}
return (compare->scale > other->scale + (mapobjectscale / 4));
}
static fixed_t K_TumbleZ(mobj_t *mo, fixed_t input)
{
// Scales base tumble gravity to FRACUNIT
@ -4005,7 +4016,7 @@ angle_t K_StumbleSlope(angle_t angle, angle_t pitch, angle_t roll)
return slope;
}
static void K_StumblePlayer(player_t *player)
void K_StumblePlayer(player_t *player)
{
P_ResetPlayer(player);

View file

@ -82,10 +82,12 @@ void K_DoInstashield(player_t *player);
void K_DoPowerClash(player_t *t1, player_t *t2);
void K_BattleAwardHit(player_t *player, player_t *victim, mobj_t *inflictor, UINT8 bumpersRemoved);
void K_RemoveGrowShrink(player_t *player);
boolean K_IsBigger(mobj_t *compare, mobj_t *other);
void K_SpinPlayer(player_t *player, mobj_t *inflictor, mobj_t *source, INT32 type);
void K_TumblePlayer(player_t *player, mobj_t *inflictor, mobj_t *source);
void K_TumbleInterrupt(player_t *player);
angle_t K_StumbleSlope(angle_t angle, angle_t pitch, angle_t roll);
void K_StumblePlayer(player_t *player);
boolean K_CheckStumble(player_t *player, angle_t oldPitch, angle_t oldRoll, boolean fromAir);
void K_InitStumbleIndicator(player_t *player);
void K_UpdateStumbleIndicator(player_t *player);

View file

@ -387,7 +387,7 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck)
// kill
if (player->invincibilitytimer > 0
|| player->growshrinktimer > 0
|| K_IsBigger(toucher, special) == true
|| player->flamedash > 0)
{
P_KillMobj(special, toucher, toucher, DMG_NORMAL);
@ -1926,7 +1926,7 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
}
}
if (player->invincibilitytimer > 0 || player->growshrinktimer > 0 || player->hyudorotimer > 0)
if (player->invincibilitytimer > 0 || K_IsBigger(target, inflictor) == true || player->hyudorotimer > 0)
{
// Full invulnerability
K_DoInstashield(player);

View file

@ -1368,7 +1368,7 @@ static BlockItReturn_t PIT_CheckThing(mobj_t *thing)
return BMIT_CONTINUE; // dead
if (tmthing->player->invincibilitytimer > 0
|| tmthing->player->growshrinktimer > 0)
|| K_IsBigger(tmthing, thing) == true)
{
if (thing->type == MT_BLUEROBRA_JOINT)
P_KillMobj(thing->target, tmthing, tmthing, DMG_NORMAL);
@ -1394,7 +1394,7 @@ static BlockItReturn_t PIT_CheckThing(mobj_t *thing)
return BMIT_CONTINUE; // dead
if (tmthing->player->invincibilitytimer > 0
|| tmthing->player->growshrinktimer > 0)
|| K_IsBigger(tmthing, thing) == true)
{
P_KillMobj(thing, tmthing, tmthing, DMG_NORMAL);
return BMIT_CONTINUE; // kill
@ -1425,7 +1425,7 @@ static BlockItReturn_t PIT_CheckThing(mobj_t *thing)
// kill
if (tmthing->player->invincibilitytimer > 0
|| tmthing->player->growshrinktimer > 0)
|| K_IsBigger(tmthing, thing) == true)
{
P_KillMobj(thing, tmthing, tmthing, DMG_NORMAL);
return BMIT_CONTINUE;