HUD: speedometer uses same sticker as rest of HUD elements

This commit is contained in:
James R 2024-03-14 00:51:20 -07:00
parent b058098f38
commit c023859cc7

View file

@ -3281,7 +3281,8 @@ static void K_drawKartSpeedometer(boolean gametypeinfoshown)
fy += 9;
}
V_DrawScaledPatch(LAPS_X, fy, V_HUDTRANS|V_SLIDEIN|splitflags, kp_speedometersticker);
using srb2::Draw;
Draw(LAPS_X+7, fy+1).flags(V_HUDTRANS|V_SLIDEIN|splitflags).align(Draw::Align::kCenter).width(42).small_sticker();
V_DrawScaledPatch(LAPS_X+7, fy, V_HUDTRANS|V_SLIDEIN|splitflags, kp_facenum[numbers[0]]);
V_DrawScaledPatch(LAPS_X+13, fy, V_HUDTRANS|V_SLIDEIN|splitflags, kp_facenum[numbers[1]]);
V_DrawScaledPatch(LAPS_X+19, fy, V_HUDTRANS|V_SLIDEIN|splitflags, kp_facenum[numbers[2]]);