Battle odds re-do

Cleared out all battle odds and started fresh, now mostly projectiles.
This commit is contained in:
VelocitOni 2023-06-30 17:23:10 -04:00 committed by James R
parent eb41362195
commit c042c6e5dc

View file

@ -7,7 +7,7 @@
// terms of the GNU General Public License, version 2. // terms of the GNU General Public License, version 2.
// See the 'LICENSE' file for more details. // See the 'LICENSE' file for more details.
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
/// \file k_roulette.c /// \file 0
/// \brief Item roulette code. /// \brief Item roulette code.
#include "k_roulette.h" #include "k_roulette.h"
@ -111,36 +111,36 @@ static UINT8 K_KartItemOddsRace[NUMKARTRESULTS-1][8] =
static UINT8 K_KartItemOddsBattle[NUMKARTRESULTS-1][2] = static UINT8 K_KartItemOddsBattle[NUMKARTRESULTS-1][2] =
{ {
{ 2, 1 }, // Sneaker { 0, 1 }, // Sneaker
{ 0, 0 }, // Rocket Sneaker { 0, 0 }, // Rocket Sneaker
{ 4, 1 }, // Invincibility { 0, 1 }, // Invincibility
{ 0, 0 }, // Banana { 0, 0 }, // Banana
{ 1, 0 }, // Eggman Monitor { 0, 0 }, // Eggman Monitor
{ 8, 0 }, // Orbinaut { 2, 0 }, // Orbinaut
{ 8, 1 }, // Jawz { 3, 1 }, // Jawz
{ 6, 1 }, // Mine { 2, 1 }, // Mine
{ 2, 0 }, // Land Mine { 0, 0 }, // Land Mine
{ 2, 1 }, // Ballhog { 2, 1 }, // Ballhog
{ 0, 0 }, // Self-Propelled Bomb { 0, 0 }, // Self-Propelled Bomb
{ 2, 1 }, // Grow { 1, 1 }, // Grow
{ 0, 0 }, // Shrink { 0, 0 }, // Shrink
{ 4, 0 }, // Lightning Shield { 0, 0 }, // Lightning Shield
{ 1, 0 }, // Bubble Shield { 1, 0 }, // Bubble Shield
{ 1, 0 }, // Flame Shield { 0, 0 }, // Flame Shield
{ 2, 0 }, // Hyudoro { 0, 0 }, // Hyudoro
{ 3, 0 }, // Pogo Spring { 0, 0 }, // Pogo Spring
{ 0, 0 }, // Super Ring { 0, 0 }, // Super Ring
{ 0, 0 }, // Kitchen Sink { 0, 0 }, // Kitchen Sink
{ 2, 0 }, // Drop Target { 0, 0 }, // Drop Target
{ 4, 0 }, // Garden Top { 0, 0 }, // Garden Top
{ 0, 0 }, // Gachabom { 5, 0 }, // Gachabom
{ 0, 0 }, // Sneaker x2 { 0, 0 }, // Sneaker x2
{ 0, 1 }, // Sneaker x3 { 0, 1 }, // Sneaker x3
{ 0, 0 }, // Banana x3 { 0, 0 }, // Banana x3
{ 2, 0 }, // Orbinaut x3 { 2, 0 }, // Orbinaut x3
{ 1, 1 }, // Orbinaut x4 { 2, 1 }, // Orbinaut x4
{ 5, 1 }, // Jawz x2 { 2, 1 }, // Jawz x2
{ 0, 0 } // Gachabom x3 { 2, 0 } // Gachabom x3
}; };
static UINT8 K_KartItemOddsSpecial[NUMKARTRESULTS-1][4] = static UINT8 K_KartItemOddsSpecial[NUMKARTRESULTS-1][4] =