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Stub I_UnloadSong because we already unload in I_StopMusic
* Stop-gap for now. Ideally the logic would be in the respective places. # Conflicts: # src/sdl/mixer_sound.c
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1 changed files with 5 additions and 2 deletions
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@ -705,8 +705,11 @@ boolean I_LoadSong(char *data, size_t len)
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void I_UnloadSong(void)
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{
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Mix_FreeMusic(music);
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music = NULL;
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// \todo unhook looper
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//var_cleanup();
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//Mix_FreeMusic(music);
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//music = NULL;
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I_StopSong();
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}
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boolean I_PlaySong(boolean looping)
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