diff --git a/src/hardware/hw_main.c b/src/hardware/hw_main.c index f81a4e2f4..279bc45e0 100644 --- a/src/hardware/hw_main.c +++ b/src/hardware/hw_main.c @@ -5072,38 +5072,26 @@ static void HWR_ProjectSprite(mobj_t *thing) vis->mobj = thing; + INT32 skinnum = TC_DEFAULT; + + if (vis->mobj->skin && vis->mobj->sprite == SPR_PLAY) // This thing is a player! + { + skinnum = (skin_t*)vis->mobj->skin-skins; + } + + // Hide not-yet-unlocked characters in replays from other people + if (skinnum >= 0 && !R_CanShowSkinInDemo(skinnum)) + { + vis->colormap = R_GetTranslationColormap(TC_BLINK, thing->color, GTC_CACHE); + } //Hurdler: 25/04/2000: now support colormap in hardware mode - if (R_ThingIsFlashing(vis->mobj)) + else if (R_ThingIsFlashing(vis->mobj)) { vis->colormap = R_GetTranslationColormap(TC_HITLAG, 0, GTC_CACHE); } - /* - else if ((vis->mobj->flags & (MF_ENEMY|MF_BOSS)) && (vis->mobj->flags2 & MF2_FRET) && !(vis->mobj->flags & MF_GRENADEBOUNCE) && (leveltime & 1)) // Bosses "flash" - { - if (vis->mobj->type == MT_CYBRAKDEMON || vis->mobj->colorized) - vis->colormap = R_GetTranslationColormap(TC_ALLWHITE, 0, GTC_CACHE); - else if (vis->mobj->type == MT_METALSONIC_BATTLE) - vis->colormap = R_GetTranslationColormap(TC_METALSONIC, 0, GTC_CACHE); - else - vis->colormap = R_GetTranslationColormap(TC_BOSS, 0, GTC_CACHE); - } - */ else if (thing->color) { - // New colormap stuff for skins Tails 06-07-2002 - if (thing->colorized) - { - vis->colormap = R_GetTranslationColormap(TC_RAINBOW, thing->color, GTC_CACHE); - } - else if (thing->skin && thing->sprite == SPR_PLAY) // This thing is a player! - { - size_t skinnum = (skin_t*)thing->skin-skins; - vis->colormap = R_GetTranslationColormap((INT32)skinnum, thing->color, GTC_CACHE); - } - else - { - vis->colormap = R_GetTranslationColormap(TC_DEFAULT, vis->mobj->color ? vis->mobj->color : SKINCOLOR_GREEN, GTC_CACHE); - } + vis->colormap = R_GetTranslationColormap(thing->colorized ? TC_RAINBOW : skinnum, thing->color, GTC_CACHE); } else {