M_PopulateChallengeGrid: Fix memory corruption on fresh gamedata creation

This commit is contained in:
toaster 2023-05-31 00:53:57 +01:00
parent e74d01660f
commit c0e4e4075b

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@ -136,7 +136,7 @@ void M_PopulateChallengeGrid(void)
I_Error("M_PopulateChallengeGrid: was not able to allocate grid"); I_Error("M_PopulateChallengeGrid: was not able to allocate grid");
} }
for (i = 0; i < MAXUNLOCKABLES; ++i) for (i = 0; i < (gamedata->challengegridwidth * CHALLENGEGRIDHEIGHT); ++i)
{ {
gamedata->challengegrid[i] = MAXUNLOCKABLES; gamedata->challengegrid[i] = MAXUNLOCKABLES;
} }