Sound options: draw custom sliders

- Greyed out when music/sounds are disabled.
This commit is contained in:
James R 2023-12-23 05:59:15 -08:00
parent 164e97cff4
commit c11c7bcbbd

View file

@ -1,24 +1,173 @@
/// \file menus/options-sound.c /// \file menus/options-sound.c
/// \brief Sound Options /// \brief Sound Options
#include <array>
#include <cstdlib>
#include "../v_draw.hpp"
#include "../console.h"
#include "../k_menu.h" #include "../k_menu.h"
#include "../s_sound.h" // sounds consvars #include "../s_sound.h" // sounds consvars
#include "../g_game.h" // cv_chatnotifications #include "../g_game.h" // cv_chatnotifications
using srb2::Draw;
namespace
{
int flip_delay = 0;
struct Slider
{
enum Id
{
kMusicVolume,
kSfxVolume,
kNumSliders
};
Slider(bool(*toggle)(bool), consvar_t& volume) : toggle_(toggle), volume_(volume) {}
bool(*toggle_)(bool);
consvar_t& volume_;
int shake_ = 0;
void draw(int x, int y, bool selected)
{
constexpr int kWidth = 111;
Draw h(320 - x - kWidth, y);
if (selected)
{
int ofs = skullAnimCounter / 5;
Draw arrows = h.font(Draw::Font::kConsole).align(Draw::Align::kLeft).flags(highlightflags);
arrows.x(-10 - ofs).text("\x1C");
arrows.x(kWidth + 2 + ofs).text("\x1D");
}
h = h.y(1);
h.size(kWidth, 7).fill(31);
Draw s = h.xy(1, 2).size(10, 4);
int color = toggle_(false) ? aquamap[0] : 15;
int n = volume_.value / 10;
for (int i = 0; i < n; ++i)
{
s.fill(color);
s = s.x(11);
}
s.width(volume_.value % 10).fill(color);
n = std::atoi(volume_.defaultvalue);
h.x(1 + shake_ + n + (n / 10)).size(1, 7).fill(35);
if (!toggle_(false))
{
h
.x(kWidth / 2)
.font(Draw::Font::kConsole)
.align(Draw::Align::kCenter)
.flags(V_40TRANS)
.text("S I L E N T");
}
}
void input(INT32 c)
{
M_ChangeCvarDirect(c, &volume_);
shake_ = !shake_;
flip_delay = 2;
}
};
std::array<Slider, Slider::kNumSliders> sliders{{
{
[](bool toggle) -> bool
{
if (toggle)
{
CV_AddValue(&cv_gamedigimusic, 1);
}
return !S_MusicDisabled();
},
cv_digmusicvolume,
},
{
[](bool toggle) -> bool
{
if (toggle)
{
CV_AddValue(&cv_gamesounds, 1);
}
return !S_SoundDisabled();
},
cv_soundvolume,
},
}};
void slider_routine(INT32 c)
{
sliders.at(currentMenu->menuitems[itemOn].mvar2).input(c);
}
void draw_routine()
{
int x = currentMenu->x - (menutransition.tics * 48);
int y = currentMenu->y;
M_DrawGenericOptions();
for (int i = 0; i < currentMenu->numitems; ++i)
{
const menuitem_t& it = currentMenu->menuitems[i];
if ((it.status & IT_TYPE) == IT_ARROWS)
{
sliders.at(it.mvar2).draw(x, y, i == itemOn);
}
y += 8;
}
}
void tick_routine(void)
{
M_OptionsTick();
if (flip_delay && !--flip_delay)
{
for (Slider& slider : sliders)
{
slider.shake_ = 0;
}
}
}
}; // namespace
menuitem_t OPTIONS_Sound[] = menuitem_t OPTIONS_Sound[] =
{ {
{IT_STRING | IT_CVAR, "SFX", "Enable or disable sound effect playback.", {IT_STRING | IT_CVAR, "SFX", "Enable or disable sound effect playback.",
NULL, {.cvar = &cv_gamesounds}, 0, 0}, NULL, {.cvar = &cv_gamesounds}, 0, 0},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, "SFX Volume", "Adjust the volume of sound effects.", {IT_STRING | IT_ARROWS | IT_CV_SLIDER, "SFX Volume", "Adjust the volume of sound effects.",
NULL, {.cvar = &cv_soundvolume}, 0, 0}, NULL, {.routine = slider_routine}, 0, Slider::kSfxVolume},
{IT_STRING | IT_CVAR, "Music", "Enable or disable music playback.", {IT_STRING | IT_CVAR, "Music", "Enable or disable music playback.",
NULL, {.cvar = &cv_gamedigimusic}, 0, 0}, NULL, {.cvar = &cv_gamedigimusic}, 0, 0},
{IT_STRING | IT_CVAR | IT_CV_SLIDER, "Music Volume", "Adjust the volume of music playback.", {IT_STRING | IT_ARROWS | IT_CV_SLIDER, "Music Volume", "Adjust the volume of music playback.",
NULL, {.cvar = &cv_digmusicvolume}, 0, 0}, NULL, {.routine = slider_routine}, 0, Slider::kMusicVolume},
{IT_SPACE | IT_NOTHING, NULL, NULL, {IT_SPACE | IT_NOTHING, NULL, NULL,
NULL, {NULL}, 0, 0}, NULL, {NULL}, 0, 0},
@ -57,9 +206,9 @@ menu_t OPTIONS_SoundDef = {
MBF_DRAWBGWHILEPLAYING, MBF_DRAWBGWHILEPLAYING,
NULL, NULL,
2, 5, 2, 5,
M_DrawGenericOptions, draw_routine,
M_DrawOptionsCogs, M_DrawOptionsCogs,
M_OptionsTick, tick_routine,
NULL, NULL,
NULL, NULL,
NULL, NULL,