From c1a4ff724e717f7319102f714e84bfa186b7dcda Mon Sep 17 00:00:00 2001 From: katsy Date: Mon, 12 Apr 2021 21:26:29 -0500 Subject: [PATCH] move HWR_GetMappedPatch earlier --- src/hardware/hw_main.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/hardware/hw_main.c b/src/hardware/hw_main.c index 1d3f1785a..4f6aab61b 100644 --- a/src/hardware/hw_main.c +++ b/src/hardware/hw_main.c @@ -4245,6 +4245,11 @@ static void HWR_DrawSprite(gl_vissprite_t *spr) wallVerts[1].z = wallVerts[2].z = spr->z2; } + // cache the patch in the graphics card memory + //12/12/99: Hurdler: same comment as above (for md2) + //Hurdler: 25/04/2000: now support colormap in hardware mode + HWR_GetMappedPatch(gpatch, spr->colormap); + if (spr->flip) { wallVerts[0].s = wallVerts[3].s = ((GLPatch_t *)gpatch->hardware)->max_s; @@ -4264,11 +4269,6 @@ static void HWR_DrawSprite(gl_vissprite_t *spr) wallVerts[0].t = wallVerts[1].t = ((GLPatch_t *)gpatch->hardware)->max_t; } - // cache the patch in the graphics card memory - //12/12/99: Hurdler: same comment as above (for md2) - //Hurdler: 25/04/2000: now support colormap in hardware mode - HWR_GetMappedPatch(gpatch, spr->colormap); - if (!splat) { // if it has a dispoffset, push it a little towards the camera