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A few more instances
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15556dce0b
commit
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2 changed files with 5 additions and 2 deletions
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@ -11195,10 +11195,13 @@ void A_MineExplode(mobj_t *actor)
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A_Scream(actor);
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actor->flags = MF_NOGRAVITY|MF_NOCLIP;
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/*
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quake.epicenter = NULL;
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quake.radius = 512*FRACUNIT;
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quake.intensity = 8*FRACUNIT;
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quake.time = TICRATE/3;
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*/
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P_StartQuake(8<<FRACBITS, TICRATE/3);
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P_RadiusAttack(actor, actor->tracer, 192*FRACUNIT, 0, true);
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P_MobjCheckWater(actor);
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@ -2976,9 +2976,9 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
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// reasonable defaults.
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if (!quake.intensity)
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quake.intensity = 8<<FRACBITS;
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quake.intensity = 8*mapobjectscale;
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if (!quake.radius)
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quake.radius = 512<<FRACBITS;
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quake.radius = 512*mapobjectscale;
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break;
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}
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