A few more instances

This commit is contained in:
Sally Coolatta 2021-11-28 00:32:07 -05:00
parent 15556dce0b
commit c1b34d4d4f
2 changed files with 5 additions and 2 deletions

View file

@ -11195,10 +11195,13 @@ void A_MineExplode(mobj_t *actor)
A_Scream(actor);
actor->flags = MF_NOGRAVITY|MF_NOCLIP;
/*
quake.epicenter = NULL;
quake.radius = 512*FRACUNIT;
quake.intensity = 8*FRACUNIT;
quake.time = TICRATE/3;
*/
P_StartQuake(8<<FRACBITS, TICRATE/3);
P_RadiusAttack(actor, actor->tracer, 192*FRACUNIT, 0, true);
P_MobjCheckWater(actor);

View file

@ -2976,9 +2976,9 @@ static void P_ProcessLineSpecial(line_t *line, mobj_t *mo, sector_t *callsec)
// reasonable defaults.
if (!quake.intensity)
quake.intensity = 8<<FRACBITS;
quake.intensity = 8*mapobjectscale;
if (!quake.radius)
quake.radius = 512<<FRACBITS;
quake.radius = 512*mapobjectscale;
break;
}