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Don't force a reset of the level in GTR_BUMPER when lonesome if not GTR_CAPSULES
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1 changed files with 1 additions and 1 deletions
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@ -145,7 +145,7 @@ void K_CheckBumpers(void)
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}
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}
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else if (numingame <= 1)
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else if (numingame <= 1)
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{
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{
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if (!battlecapsules)
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if ((gametyperules & GTR_CAPSULES) && !battlecapsules)
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{
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{
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// Reset map to turn on battle capsules
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// Reset map to turn on battle capsules
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if (server)
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if (server)
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