diff --git a/src/Makefile b/src/Makefile index 9ee118913..a390557a6 100644 --- a/src/Makefile +++ b/src/Makefile @@ -745,7 +745,7 @@ endif endif define deps_rule += - $(CC) $(CFLAGS) -M -MF $@ -MT $(OBJDIR)/$< $< + $(CC) $(CFLAGS) -M -MF $@ -MT $(OBJDIR)/$(<:.c=.o) $< endef $(DEPDIR)/%.d: %.c diff --git a/src/console.c b/src/console.c index a4e711090..5eda4f7fa 100644 --- a/src/console.c +++ b/src/console.c @@ -1332,10 +1332,6 @@ boolean CON_Responder(event_t *ev) if (key < 32 || key > 127) return true; - // add key to cmd line here - if (key >= 'A' && key <= 'Z' && !(shiftdown ^ capslock)) //this is only really necessary for dedicated servers - key = key + 'a' - 'A'; - if (input_sel != input_cur) CON_InputDelSelection(); CON_InputAddChar(key); diff --git a/src/w_wad.c b/src/w_wad.c index ace1a3ed7..4e7e97dbb 100644 --- a/src/w_wad.c +++ b/src/w_wad.c @@ -802,8 +802,10 @@ UINT16 W_InitFile(const char *filename, boolean mainfile, boolean startup) } if (important && !mainfile) - //G_SetGameModified(true, false); + { + //G_SetGameModified(true); modifiedgame = true; // avoid savemoddata being set to false + } // // link wad file to search files