mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-10-30 08:01:28 +00:00
Merge branch 'spectator-hud-spacing' into 'master'
Fix spectator HUD spacing Closes #1162 See merge request KartKrew/Kart!2111
This commit is contained in:
commit
c53ad541ab
2 changed files with 34 additions and 9 deletions
|
|
@ -55,7 +55,7 @@ struct List
|
|||
col.text(label_);
|
||||
col = col.x(left ? -(kButtonWidth + kButtonMargin) : width() - (kButtonWidth + kFieldSpacing));
|
||||
|
||||
if (r_splitscreen)
|
||||
//if (r_splitscreen)
|
||||
{
|
||||
auto small_button_offset = [&]
|
||||
{
|
||||
|
|
@ -72,10 +72,12 @@ struct List
|
|||
|
||||
col.y(small_button_offset()).small_button(button_, pressed_);
|
||||
}
|
||||
#if 0
|
||||
else
|
||||
{
|
||||
col.y(-4).button(button_, pressed_);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
private:
|
||||
|
|
@ -112,7 +114,8 @@ struct List
|
|||
col = col.x(field.width());
|
||||
}
|
||||
|
||||
row_ = row_.y(r_splitscreen ? -13 : -17);
|
||||
//row_ = row_.y(r_splitscreen ? -13 : -17);
|
||||
row_ = row_.y(-13);
|
||||
}
|
||||
|
||||
private:
|
||||
|
|
@ -173,13 +176,13 @@ void K_drawSpectatorHUD(boolean director)
|
|||
switch (r_splitscreen)
|
||||
{
|
||||
case 0:
|
||||
return List(director ? 80 : 20, 20);
|
||||
return List(director ? 20 : 20, 34);
|
||||
|
||||
case 1:
|
||||
return List(40, 20);
|
||||
return List(40, 30);
|
||||
|
||||
default:
|
||||
return List(10, 20);
|
||||
return List(10, 24);
|
||||
}
|
||||
}();
|
||||
|
||||
|
|
|
|||
|
|
@ -1286,6 +1286,24 @@ static void ST_overlayDrawer(void)
|
|||
INT32 y = (BASEVIDHEIGHT / (r_splitscreen + 1)) - 34;
|
||||
INT32 width = 50;
|
||||
|
||||
const char *text = player_names[stplyr-players];
|
||||
int font = KART_FONT;
|
||||
fixed_t textwidth = V_StringScaledWidth(FRACUNIT, FRACUNIT, FRACUNIT, flags, font, text);
|
||||
fixed_t threshold = textwidth;
|
||||
|
||||
// k_drawKartHUD
|
||||
if (gametyperules & GTR_CIRCUIT)
|
||||
threshold = 200*FRACUNIT;
|
||||
else if (gametyperules & GTR_BUMPERS)
|
||||
threshold = 100*FRACUNIT;
|
||||
|
||||
if (LUA_HudEnabled(hud_gametypeinfo) && textwidth > threshold)
|
||||
{
|
||||
y += 5;
|
||||
font = TINY_FONT;
|
||||
textwidth = V_StringScaledWidth(FRACUNIT, FRACUNIT, FRACUNIT, flags, font, text);
|
||||
}
|
||||
|
||||
if (r_splitscreen)
|
||||
{
|
||||
flags = (flags & ~V_ALPHAMASK) | V_HUDTRANSHALF;
|
||||
|
|
@ -1297,14 +1315,18 @@ static void ST_overlayDrawer(void)
|
|||
V_DrawCenteredThinString(x, y, flags | V_ORANGEMAP, "Watching");
|
||||
}
|
||||
|
||||
const char *text = player_names[stplyr-players];
|
||||
fixed_t textwidth = V_StringScaledWidth(FRACUNIT, FRACUNIT, FRACUNIT, flags, KART_FONT, text);
|
||||
V_DrawStringScaled(x*FRACUNIT - textwidth/2, (y+10)*FRACUNIT,
|
||||
FRACUNIT, FRACUNIT, FRACUNIT, flags, NULL, KART_FONT, text);
|
||||
FRACUNIT, FRACUNIT, FRACUNIT, flags, NULL, font, text);
|
||||
}
|
||||
else
|
||||
{
|
||||
V_DrawCenteredThinString((vid.width/vid.dupx)/4, BASEVIDHEIGHT/2 - 12, V_HUDTRANSHALF|V_SNAPTOBOTTOM|V_SNAPTOLEFT|V_SPLITSCREEN, player_names[stplyr-players]);
|
||||
INT32 y = BASEVIDHEIGHT/2 - 12;
|
||||
INT32 f = V_HUDTRANSHALF|V_SNAPTOBOTTOM|V_SPLITSCREEN;
|
||||
const char *s = player_names[stplyr-players];
|
||||
if (viewnum & 1)
|
||||
V_DrawThinString(12, y, f|V_SNAPTOLEFT, s);
|
||||
else
|
||||
V_DrawRightAlignedThinString(BASEVIDWIDTH/2 - 12, y, f|V_SNAPTORIGHT, s);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue