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lol should have tested before pushing
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1 changed files with 2 additions and 1 deletions
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@ -5203,12 +5203,13 @@ void A_SignPlayer(mobj_t *actor)
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}
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else // Eggman face
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{
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ov->color = SKINCOLOR_NONE;
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ov->skin = NULL;
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if ((statenum_t)(ov->state-states) != actor->info->meleestate)
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P_SetMobjState(ov, actor->info->meleestate); // S_EGGMANSIGN
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if (!signcolor)
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signcolor = SKINCOLOR_CARBON;
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ov->color = signcolor;
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facecolor = signcolor;
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}
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actor->tracer->color = signcolor;
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