From 7e04e679a99044ab08eefb226ac1bdb9e40efc35 Mon Sep 17 00:00:00 2001 From: Sryder13 Date: Mon, 7 Apr 2014 12:37:15 +0100 Subject: [PATCH 1/7] Player Spin Frame MD2 Interpolation Player spin frames on MD2's interpolate correctly when moving slowly. --- src/hardware/hw_md2.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/hardware/hw_md2.c b/src/hardware/hw_md2.c index 0ab58c84e..1a55c7145 100644 --- a/src/hardware/hw_md2.c +++ b/src/hardware/hw_md2.c @@ -1132,6 +1132,9 @@ void HWR_DrawMD2(gr_vissprite_t *spr) spriteframe_t *sprframe; float finalscale; + if (tics > durs) + durs = tics; + if (spr->mobj->flags2 & MF2_SHADOW) { Surf.FlatColor.s.alpha = 0x40; From 25448dec368e03d11a4ad593732b57c01c49b15d Mon Sep 17 00:00:00 2001 From: Alam Ed Arias Date: Mon, 7 Apr 2014 09:58:02 -0400 Subject: [PATCH 2/7] Compile Win32 EXE with -gdwarf-2 --- SRB2.cbp | 19 ++++++++----------- Srb2.dev | 18 +++++++++--------- cpdebug.mk | 4 ++-- src/win32/Makefile.cfg | 4 ++++ 4 files changed, 23 insertions(+), 22 deletions(-) diff --git a/SRB2.cbp b/SRB2.cbp index a6be5757d..628e7da30 100644 --- a/SRB2.cbp +++ b/SRB2.cbp @@ -41,7 +41,6 @@ HW3SOUND for 3D hardware sound support - @@ -63,7 +62,6 @@ HW3SOUND for 3D hardware sound support - @@ -91,7 +89,6 @@ HW3SOUND for 3D hardware sound support - @@ -120,7 +117,6 @@ HW3SOUND for 3D hardware sound support - @@ -136,6 +132,7 @@ HW3SOUND for 3D hardware sound support + @@ -157,7 +154,6 @@ HW3SOUND for 3D hardware sound support - @@ -183,6 +179,7 @@ HW3SOUND for 3D hardware sound support + @@ -203,7 +200,6 @@ HW3SOUND for 3D hardware sound support - @@ -229,6 +225,7 @@ HW3SOUND for 3D hardware sound support + @@ -248,7 +245,6 @@ HW3SOUND for 3D hardware sound support - @@ -278,6 +274,7 @@ HW3SOUND for 3D hardware sound support + @@ -296,7 +293,6 @@ HW3SOUND for 3D hardware sound support - @@ -877,14 +873,15 @@ HW3SOUND for 3D hardware sound support - - - + + + +