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Minorly extend squish time
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1 changed files with 2 additions and 2 deletions
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@ -4545,7 +4545,7 @@ void K_DriftDustHandling(mobj_t *spawner)
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void K_Squish(mobj_t *mo)
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{
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const fixed_t maxstretch = 4*FRACUNIT;
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const fixed_t factor = 3 * mo->height / 2;
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const fixed_t factor = 5 * mo->height / 4;
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const fixed_t threshold = factor / 6;
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const fixed_t old3dspeed = abs(mo->lastmomz);
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@ -4571,7 +4571,7 @@ void K_Squish(mobj_t *mo)
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{
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mo->spritexscale -=
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(mo->spritexscale - FRACUNIT)
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/ (mo->spritexscale < FRACUNIT ? 8 : 2);
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/ (mo->spritexscale < FRACUNIT ? 8 : 3);
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}
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mo->spriteyscale =
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