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fix missing )
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1 changed files with 1 additions and 1 deletions
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@ -727,7 +727,7 @@ static void K_DropDashWait(player_t *player)
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return;
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return;
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// if player got trapped inside a ubble but lost its bubble object in a unintended way, remove no gravity flag
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// if player got trapped inside a ubble but lost its bubble object in a unintended way, remove no gravity flag
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if ((P_MobjWasRemoved(player->bubbletrap) && player->gotbubbletrapped == true) && (player->mo->flags & MF_NOGRAVITY)
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if ((P_MobjWasRemoved(player->bubbletrap) && player->gotbubbletrapped == true) && (player->mo->flags & MF_NOGRAVITY))
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{
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{
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player->mo->flags &= ~MF_NOGRAVITY;
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player->mo->flags &= ~MF_NOGRAVITY;
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}
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}
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