M_DrawMenuTyping: Update informational text, since you can no longer automatically switch between Virtual Keyboard and standard typing while the dialog is open.

This commit is contained in:
toaster 2023-12-18 14:25:10 +00:00
parent 73ff45458e
commit c63ebf2129

View file

@ -617,11 +617,17 @@ static void M_DrawMenuTyping(void)
// Some contextual stuff
if (menutyping.keyboardtyping)
{
V_DrawThinString(returnx, y, V_GRAYMAP, "Type using your keyboard. Press Enter to confirm & exit.\nUse your controller or any directional input to use the Virtual Keyboard.\n");
V_DrawThinString(returnx, y, V_GRAYMAP,
"Type using your keyboard. Press Enter to confirm & exit."
//"\nPress any button on your controller to use the Virtual Keyboard."
);
}
else
{
V_DrawThinString(returnx, y, V_GRAYMAP, "Type using the Virtual Keyboard. Use the \'OK\' button to confirm & exit.\nPress any keyboard key not bound to a control to use it.");
V_DrawThinString(returnx, y, V_GRAYMAP,
"Type using the Virtual Keyboard. Use the \'OK\' button to confirm & exit."
//"\nPress any keyboard key to type normally."
);
}
}