Reduce grow add from lasers

This commit is contained in:
Sally Coolatta 2022-09-14 19:15:42 -04:00
parent 2b86a1ddfe
commit c65e5af718

View file

@ -445,7 +445,7 @@ boolean Obj_ShrinkLaserCollide(mobj_t *gun, mobj_t *victim)
} }
else else
{ {
victim->player->growshrinktimer += 5*TICRATE; victim->player->growshrinktimer += 3*TICRATE;
S_StartSound(victim, sfx_kc5a); S_StartSound(victim, sfx_kc5a);
if (prevTimer <= 0) if (prevTimer <= 0)