From c83d65f6ab0ef71ea3360eeb29184203e2447345 Mon Sep 17 00:00:00 2001 From: James R Date: Wed, 12 Jan 2022 04:30:43 -0800 Subject: [PATCH] Closer OpenGL underwater/heatwave effect to Software --- src/hardware/hw_main.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/hardware/hw_main.c b/src/hardware/hw_main.c index e50f68d1d..82bada373 100644 --- a/src/hardware/hw_main.c +++ b/src/hardware/hw_main.c @@ -6761,15 +6761,15 @@ void HWR_DoPostProcessor(player_t *player) // Modifies the wave. if (*type == postimg_water) { - WAVELENGTH = 20; // Lower is longer - AMPLITUDE = 20; // Lower is bigger - FREQUENCY = 16; // Lower is faster + WAVELENGTH = 5; + AMPLITUDE = 20; + FREQUENCY = 8; } else { - WAVELENGTH = 10; // Lower is longer - AMPLITUDE = 30; // Lower is bigger - FREQUENCY = 4; // Lower is faster + WAVELENGTH = 10; + AMPLITUDE = 60; + FREQUENCY = 4; } for (x = 0; x < SCREENVERTS; x++)