Longer flash period, but quicker deflate

This commit is contained in:
TehRealSalt 2019-05-26 21:54:35 -04:00
parent 068db36368
commit c90bdc1c37

View file

@ -6508,7 +6508,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
S_StartSound(player->mo, sfx_s3k75);
player->kartstuff[k_bubbleblowup]++;
player->kartstuff[k_bubblecool] = player->kartstuff[k_bubbleblowup]*3;
if (player->kartstuff[k_bubbleblowup] > bubbletime+10)
if (player->kartstuff[k_bubbleblowup] > bubbletime*2)
{
K_ThrowKartItem(player, (player->kartstuff[k_throwdir] > 0), MT_BUBBLESHIELDTRAP, -1, 0);
K_PlayAttackTaunt(player->mo);
@ -6519,6 +6519,8 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
}
else
{
if (player->kartstuff[k_bubbleblowup] > bubbletime)
player->kartstuff[k_bubbleblowup] = bubbletime;
if (player->kartstuff[k_bubbleblowup])
player->kartstuff[k_bubbleblowup]--;
player->kartstuff[k_holdready] = (player->kartstuff[k_bubblecool] ? 0 : 1);