IsPlayerAdmin: Make reimplementing the DEVELOP-specific behaviour at a later date easier

This commit is contained in:
toaster 2023-09-27 00:25:25 +01:00
parent b698fcfd0f
commit c90eaae477

View file

@ -3687,12 +3687,16 @@ static void Command_Login_f(void)
boolean IsPlayerAdmin(INT32 playernum)
{
#if 0 // defined(DEVELOP)
return playernum != serverplayer;
#else
INT32 i;
for (i = 0; i < MAXPLAYERS; i++)
if (playernum == adminplayers[i])
return true;
return false;
#endif
}
void SetAdminPlayer(INT32 playernum)