From c95add2f55f6febf2d66fd9a8a93e0700e5426cc Mon Sep 17 00:00:00 2001 From: Antonio Martinez Date: Fri, 18 Jul 2025 16:02:28 -0400 Subject: [PATCH] Fix intermission music when not skipping tally under Relaxed --- src/p_user.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/p_user.c b/src/p_user.c index bf8baf3df..e0fdb270c 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -716,7 +716,8 @@ void P_EndingMusic(void) { jingle = "_lose"; - if (G_GametypeAllowsRetrying() == true) + // Sort of ugly, this composite check is effictively "does gametype force retry": Relaxed allows you to place low. + if (G_GametypeAllowsRetrying() == true && !(grandprixinfo.gp && grandprixinfo.gamespeed == KARTSPEED_EASY && gametyperules & GTR_CIRCUIT)) { // A retry will be happening nointer = true;