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Fix comments
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1 changed files with 2 additions and 2 deletions
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@ -520,13 +520,13 @@ static UINT32 K_ScaleItemDistance(UINT32 distance, UINT8 numPlayers, boolean spb
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{
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if (mapobjectscale != FRACUNIT)
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{
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// Bring back to normal scale, so that
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// Bring back to normal scale.
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distance = FixedDiv(distance * FRACUNIT, mapobjectscale) / FRACUNIT;
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}
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if (franticitems == true)
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{
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// Frantic items arbritrarily make distances shorter, for crazier items.
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// Frantic items pretends everyone's farther apart, for crazier items.
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distance = (15 * distance) / 14;
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}
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