diff --git a/src/k_hud.cpp b/src/k_hud.cpp index 183afba6d..3f46ec4c7 100644 --- a/src/k_hud.cpp +++ b/src/k_hud.cpp @@ -1166,6 +1166,10 @@ const char *K_GetItemPatch(UINT8 item, boolean tiny) return (tiny ? "K_ISORBN" : "K_ITORB3"); case KRITEM_QUADORBINAUT: return (tiny ? "K_ISORBN" : "K_ITORB4"); + case KITEM_TOXOMISTER: + return (tiny ? "K_ISTOX" : "K_ITTOX"); + case KITEM_STONESHOE: + return (tiny ? "K_ISSTON" : "K_ITSTON"); default: return (tiny ? "K_ISSAD" : "K_ITSAD"); } diff --git a/src/k_menudraw.c b/src/k_menudraw.c index 94357b020..9afb9c3c3 100644 --- a/src/k_menudraw.c +++ b/src/k_menudraw.c @@ -5714,18 +5714,21 @@ void M_DrawItemToggles(void) static UINT8 black[256]; memset(black, 16, 256); - const INT32 edges = 8; + const INT32 edges = 9; const INT32 height = 4; - const INT32 spacing = 35; + const INT32 spacing = 34; const INT32 column = itemOn/height; //const INT32 row = itemOn%height; INT32 leftdraw, rightdraw, totaldraw; - INT32 x = currentMenu->x + M_EaseWithTransition(Easing_Linear, 5 * 64), y = currentMenu->y; + INT32 x, y = currentMenu->y; INT32 onx = 0, ony = 0; consvar_t *cv; INT32 i, drawnum; patch_t *pat; + x = currentMenu->x + + M_EaseWithTransition(Easing_Linear, 5 * 64); + M_DrawMenuTooltips(); M_DrawOptionsMovingButton(); diff --git a/src/menus/options-gameplay-item-toggles.c b/src/menus/options-gameplay-item-toggles.c index d16eee0a9..d582300f0 100644 --- a/src/menus/options-gameplay-item-toggles.c +++ b/src/menus/options-gameplay-item-toggles.c @@ -18,7 +18,7 @@ menuitem_t OPTIONS_GameplayItems[] = // Mostly handled by the drawing function. {IT_KEYHANDLER | IT_NOTHING, NULL, "Super Ring", NULL, {.routine = M_HandleItemToggles}, KITEM_SUPERRING, 0}, {IT_KEYHANDLER | IT_NOTHING, NULL, "Self-Propelled Bomb", NULL, {.routine = M_HandleItemToggles}, KITEM_SPB, 0}, - {IT_KEYHANDLER | IT_NOTHING, NULL, NULL, NULL, {.routine = M_HandleItemToggles}, 255, 0}, // maybe KITEM_PUYO eventually? + {IT_KEYHANDLER | IT_NOTHING, NULL, "Eggmark", NULL, {.routine = M_HandleItemToggles}, KITEM_EGGMAN, 0}, {IT_KEYHANDLER | IT_NOTHING, NULL, "Toggle All / Ring Box Only", NULL, {.routine = M_HandleItemToggles}, 0, 0}, {IT_KEYHANDLER | IT_NOTHING, NULL, "Sneaker", NULL, {.routine = M_HandleItemToggles}, KITEM_SNEAKER, 0}, @@ -28,7 +28,7 @@ menuitem_t OPTIONS_GameplayItems[] = {IT_KEYHANDLER | IT_NOTHING, NULL, "Banana", NULL, {.routine = M_HandleItemToggles}, KITEM_BANANA, 0}, {IT_KEYHANDLER | IT_NOTHING, NULL, "Banana x3", NULL, {.routine = M_HandleItemToggles}, KRITEM_TRIPLEBANANA, 0}, - {IT_KEYHANDLER | IT_NOTHING, NULL, "Eggmark", NULL, {.routine = M_HandleItemToggles}, KITEM_EGGMAN, 0}, + {IT_KEYHANDLER | IT_NOTHING, NULL, "Stone Shoe", NULL, {.routine = M_HandleItemToggles}, KITEM_STONESHOE, 0}, {IT_KEYHANDLER | IT_NOTHING, NULL, "Gachabom", NULL, {.routine = M_HandleItemToggles}, KITEM_GACHABOM, 0}, {IT_KEYHANDLER | IT_NOTHING, NULL, "Orbinaut", NULL, {.routine = M_HandleItemToggles}, KITEM_ORBINAUT, 0}, @@ -41,10 +41,10 @@ menuitem_t OPTIONS_GameplayItems[] = {IT_KEYHANDLER | IT_NOTHING, NULL, "Proximity Mine", NULL, {.routine = M_HandleItemToggles}, KITEM_MINE, 0}, {IT_KEYHANDLER | IT_NOTHING, NULL, "Ballhog", NULL, {.routine = M_HandleItemToggles}, KITEM_BALLHOG, 0}, - {IT_KEYHANDLER | IT_NOTHING, NULL, "Hyudoro", NULL, {.routine = M_HandleItemToggles}, KITEM_HYUDORO, 0}, + {IT_KEYHANDLER | IT_NOTHING, NULL, "Toxomister", NULL, {.routine = M_HandleItemToggles}, KITEM_TOXOMISTER, 0}, {IT_KEYHANDLER | IT_NOTHING, NULL, "Drop Target", NULL, {.routine = M_HandleItemToggles}, KITEM_DROPTARGET, sfx_s258}, {IT_KEYHANDLER | IT_NOTHING, NULL, "Land Mine", NULL, {.routine = M_HandleItemToggles}, KITEM_LANDMINE, 0}, - {IT_KEYHANDLER | IT_NOTHING, NULL, "Pogo Spring", NULL, {.routine = M_HandleItemToggles}, KITEM_POGOSPRING, 0}, + {IT_KEYHANDLER | IT_NOTHING, NULL, "Hyudoro", NULL, {.routine = M_HandleItemToggles}, KITEM_HYUDORO, 0}, {IT_KEYHANDLER | IT_NOTHING, NULL, "Invincibility", NULL, {.routine = M_HandleItemToggles}, KITEM_INVINCIBILITY, 0}, {IT_KEYHANDLER | IT_NOTHING, NULL, "Grow", NULL, {.routine = M_HandleItemToggles}, KITEM_GROW, 0}, @@ -54,7 +54,12 @@ menuitem_t OPTIONS_GameplayItems[] = {IT_KEYHANDLER | IT_NOTHING, NULL, "Lightning Shield", NULL, {.routine = M_HandleItemToggles}, KITEM_LIGHTNINGSHIELD, 0}, {IT_KEYHANDLER | IT_NOTHING, NULL, "Bubble Shield", NULL, {.routine = M_HandleItemToggles}, KITEM_BUBBLESHIELD, 0}, {IT_KEYHANDLER | IT_NOTHING, NULL, "Flame Shield", NULL, {.routine = M_HandleItemToggles}, KITEM_FLAMESHIELD, 0}, - {IT_KEYHANDLER | IT_NOTHING, NULL, "Kitchen Sink", NULL, {.routine = M_HandleItemToggles}, KITEM_KITCHENSINK, 0} + {IT_KEYHANDLER | IT_NOTHING, NULL, "Pogo Spring", NULL, {.routine = M_HandleItemToggles}, KITEM_POGOSPRING, 0}, + + {IT_KEYHANDLER | IT_NOTHING, NULL, "Kitchen Sink", NULL, {.routine = M_HandleItemToggles}, KITEM_KITCHENSINK, 0}, + {IT_KEYHANDLER | IT_NOTHING, NULL, NULL, NULL, {.routine = M_HandleItemToggles}, 255, 0}, + {IT_KEYHANDLER | IT_NOTHING, NULL, NULL, NULL, {.routine = M_HandleItemToggles}, 255, 0}, + {IT_KEYHANDLER | IT_NOTHING, NULL, NULL, NULL, {.routine = M_HandleItemToggles}, 255, 0}, }; static void init_routine(void) @@ -69,7 +74,7 @@ menu_t OPTIONS_GameplayItemsDef = { &OPTIONS_GameplayDef, 0, OPTIONS_GameplayItems, - 14, 40, + 0, 40, SKINCOLOR_SCARLET, 0, MBF_DRAWBGWHILEPLAYING, NULL, @@ -100,7 +105,7 @@ static void M_ToggleThunderdome(void) void M_HandleItemToggles(INT32 choice) { - const INT32 width = 8, height = 4; + const INT32 width = 9, height = 4; INT32 column = itemOn/height, row = itemOn%height; INT16 next; UINT8 i;