From ca57c5e5979d21815be804b18de64e5190508d5b Mon Sep 17 00:00:00 2001 From: toaster Date: Fri, 12 Sep 2025 17:35:08 +0100 Subject: [PATCH] Remap TA retry from Z (dialogue) back to Y (bail) Fixes dialogue regression in TA --- src/k_hud.cpp | 2 +- src/k_menufunc.c | 4 ++-- src/p_setup.cpp | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/k_hud.cpp b/src/k_hud.cpp index e36c20eb9..4e0cdd9d7 100644 --- a/src/k_hud.cpp +++ b/src/k_hud.cpp @@ -7950,7 +7950,7 @@ void K_drawKartHUD(void) if (ta) { using srb2::Draw; - Draw::TextElement text = Draw::TextElement().parse(" Restart"); + Draw::TextElement text = Draw::TextElement().parse(" Restart"); Draw(BASEVIDWIDTH - 19, 2) .flags(flags | V_ORANGEMAP) .align(Draw::Align::kRight) diff --git a/src/k_menufunc.c b/src/k_menufunc.c index 0b42743cf..9c3e0da04 100644 --- a/src/k_menufunc.c +++ b/src/k_menufunc.c @@ -468,8 +468,8 @@ boolean M_Responder(event_t *ev) // Special mid-game input behaviours if (Playing() && !demo.playback) { - // Quick Retry (Z in modeattacking) - if (modeattacking && G_PlayerInputDown(0, gc_vote, splitscreen + 1) == true) + // Quick Retry (Y in modeattacking) + if (modeattacking && G_PlayerInputDown(0, gc_bail, splitscreen + 1) == true) { if (!blockreset) { diff --git a/src/p_setup.cpp b/src/p_setup.cpp index d8f91e0fd..baf02c40a 100644 --- a/src/p_setup.cpp +++ b/src/p_setup.cpp @@ -8742,7 +8742,7 @@ boolean P_LoadLevel(boolean fromnetsave, boolean reloadinggamestate) if (G_IsModeAttackRetrying() && !demo.playback) { nowtime = lastwipetic; - while (G_PlayerInputDown(0, gc_vote, splitscreen + 1) == true) + while (G_PlayerInputDown(0, gc_bail, splitscreen + 1) == true) { while (!((nowtime = I_GetTime()) - lastwipetic)) {