Fix challenge grid loading in ubjson data

This commit is contained in:
Eidolon 2024-02-26 23:16:33 -06:00
parent 81c77fb3ea
commit cad558343d

View file

@ -457,7 +457,7 @@ void srb2::load_ng_gamedata()
}
else
{
gamedata->challengegridwidth = std::min(js.challengegrid.width, (uint32_t)0);
gamedata->challengegridwidth = std::max(js.challengegrid.width, (uint32_t)0);
if (gamedata->challengegrid)
{
Z_Free(gamedata->challengegrid);