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Remove inline from ST_drawWeaponSelect() to fix 32-bit compile
large-function-growth limit reached
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@ -1873,7 +1873,7 @@ static void ST_drawNiGHTSHUD(void)
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}
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}
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static inline void ST_drawWeaponSelect(INT32 xoffs, INT32 y)
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static void ST_drawWeaponSelect(INT32 xoffs, INT32 y)
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{
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INT32 q = stplyr->weapondelay, del = 0, p = 16;
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while (q)
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