Remove inline from ST_drawWeaponSelect() to fix 32-bit compile

large-function-growth limit reached
This commit is contained in:
mazmazz 2018-12-24 01:26:22 -05:00
parent 363541d16a
commit cb4b46f4f8

View file

@ -1873,7 +1873,7 @@ static void ST_drawNiGHTSHUD(void)
}
}
static inline void ST_drawWeaponSelect(INT32 xoffs, INT32 y)
static void ST_drawWeaponSelect(INT32 xoffs, INT32 y)
{
INT32 q = stplyr->weapondelay, del = 0, p = 16;
while (q)