mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2026-03-02 17:31:07 +00:00
WIP: PT_SAY
This commit is contained in:
parent
07eb7dea19
commit
cb8e48d8a7
6 changed files with 88 additions and 130 deletions
|
|
@ -5241,10 +5241,16 @@ static void HandlePacketFromPlayer(SINT8 node)
|
|||
textcmd[0] += (UINT8)netbuffer->u.textcmd[0];
|
||||
}
|
||||
break;
|
||||
case PT_LOGIN:
|
||||
case PT_SAY:
|
||||
if (client)
|
||||
break;
|
||||
|
||||
say_pak say = netbuffer->u.say;
|
||||
DoSayCommand(say.message, say.target, say.flags, say.source);
|
||||
break;
|
||||
case PT_LOGIN:
|
||||
if (client)
|
||||
break;
|
||||
#ifndef NOMD5
|
||||
if (doomcom->datalength < 16)/* ignore partial sends */
|
||||
break;
|
||||
|
|
@ -6944,3 +6950,41 @@ void D_MD5PasswordPass(const UINT8 *buffer, size_t len, const char *salt, void *
|
|||
md5_buffer(tmpbuf, 256, dest);
|
||||
#endif
|
||||
}
|
||||
|
||||
// Want to say something? XD_SAY is server only, gotta request that they send one on our behalf
|
||||
void DoSayPacket(SINT8 target, UINT8 flags, UINT8 source, char *message)
|
||||
{
|
||||
say_pak *packet = (void*)&netbuffer->u.say;
|
||||
netbuffer->packettype = PT_SAY;
|
||||
|
||||
memset(packet->message, 0, sizeof(packet->message));
|
||||
strcpy(packet->message, message);
|
||||
|
||||
packet->source = source;
|
||||
packet->flags = flags;
|
||||
packet->target = target;
|
||||
|
||||
HSendPacket(servernode, false, 0, sizeof(say_pak));
|
||||
}
|
||||
|
||||
void DoSayPacketFromCommand(SINT8 target, size_t usedargs, UINT8 flags)
|
||||
{
|
||||
char buf[2 + HU_MAXMSGLEN + 1];
|
||||
size_t numwords, ix;
|
||||
char *msg = &buf[3];
|
||||
const size_t msgspace = sizeof buf - 2;
|
||||
|
||||
numwords = COM_Argc() - usedargs;
|
||||
I_Assert(numwords > 0);
|
||||
|
||||
msg[0] = '\0';
|
||||
|
||||
for (ix = 0; ix < numwords; ix++)
|
||||
{
|
||||
if (ix > 0)
|
||||
strlcat(msg, " ", msgspace);
|
||||
strlcat(msg, COM_Argv(ix + usedargs), msgspace);
|
||||
}
|
||||
|
||||
DoSayPacket(target, flags, consoleplayer, msg);
|
||||
}
|
||||
|
|
@ -41,6 +41,8 @@ applications may follow different packet versions.
|
|||
// one that defines the actual packets to
|
||||
// be transmitted.
|
||||
|
||||
#define HU_MAXMSGLEN 223
|
||||
|
||||
// Networking and tick handling related.
|
||||
#define BACKUPTICS 512 // more than enough for most timeouts....
|
||||
#define CLIENTBACKUPTICS 32
|
||||
|
|
@ -127,6 +129,8 @@ typedef enum
|
|||
PT_RESPONSEALL, // OK, here is my signature on that random bullshit
|
||||
PT_RESULTSALL, // Here's what everyone responded to PT_CHALLENGEALL with, if this is wrong or you don't receive it disconnect
|
||||
|
||||
PT_SAY, // "Hey server, please send this chat message to everyone via XD_SAY"
|
||||
|
||||
NUMPACKETTYPE
|
||||
} packettype_t;
|
||||
|
||||
|
|
@ -385,6 +389,14 @@ struct resultsall_pak
|
|||
uint8_t signature[MAXPLAYERS][SIGNATURELENGTH];
|
||||
} ATTRPACK;
|
||||
|
||||
struct say_pak
|
||||
{
|
||||
char message[HU_MAXMSGLEN + 1];
|
||||
UINT8 target;
|
||||
UINT8 flags;
|
||||
UINT8 source;
|
||||
} ATTRPACK;
|
||||
|
||||
//
|
||||
// Network packet data
|
||||
//
|
||||
|
|
@ -427,6 +439,7 @@ struct doomdata_t
|
|||
challengeall_pak challengeall; // 256 bytes
|
||||
responseall_pak responseall; // 256 bytes
|
||||
resultsall_pak resultsall; // 1024 bytes. Also, you really shouldn't trust anything here.
|
||||
say_pak say; // I don't care anymore.
|
||||
} u; // This is needed to pack diff packet types data together
|
||||
} ATTRPACK;
|
||||
|
||||
|
|
@ -630,6 +643,9 @@ rewind_t *CL_RewindToTime(tic_t time);
|
|||
|
||||
void HandleSigfail(const char *string);
|
||||
|
||||
void DoSayPacket(SINT8 target, UINT8 flags, UINT8 source, char *message);
|
||||
void DoSayPacketFromCommand(SINT8 target, size_t usedargs, UINT8 flags);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
#endif
|
||||
|
|
|
|||
|
|
@ -1023,6 +1023,7 @@ static boolean ShouldDropPacket(void)
|
|||
case PT_LOGIN:
|
||||
case PT_ASKLUAFILE:
|
||||
case PT_SENDINGLUAFILE:
|
||||
case PT_SAY:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
|
|
|
|||
151
src/hu_stuff.c
151
src/hu_stuff.c
|
|
@ -60,6 +60,7 @@
|
|||
#include "k_color.h"
|
||||
#include "k_hud.h"
|
||||
#include "r_fps.h"
|
||||
#include "d_clisrv.h"
|
||||
|
||||
// coords are scaled
|
||||
#define HU_INPUTX 0
|
||||
|
|
@ -478,7 +479,6 @@ void HU_AddChatText(const char *text, boolean playsound)
|
|||
CON_LogMessage(va("%s\n", text));
|
||||
}
|
||||
|
||||
|
||||
/** Runs a say command, sending an ::XD_SAY message.
|
||||
* A say command consists of a signed 8-bit integer for the target, an
|
||||
* unsigned 8-bit flag variable, and then the message itself.
|
||||
|
|
@ -498,27 +498,10 @@ void HU_AddChatText(const char *text, boolean playsound)
|
|||
* \author Graue <graue@oceanbase.org>
|
||||
*/
|
||||
|
||||
static void DoSayCommand(SINT8 target, size_t usedargs, UINT8 flags)
|
||||
void DoSayCommand(char *message, SINT8 target, UINT8 flags, UINT8 source)
|
||||
{
|
||||
char buf[2 + HU_MAXMSGLEN + 1];
|
||||
size_t numwords, ix;
|
||||
char *msg = &buf[2];
|
||||
const size_t msgspace = sizeof buf - 2;
|
||||
|
||||
numwords = COM_Argc() - usedargs;
|
||||
I_Assert(numwords > 0);
|
||||
|
||||
if (CHAT_MUTE) // TODO: Per Player mute.
|
||||
{
|
||||
HU_AddChatText(va("%s>ERROR: The chat is muted. You can't say anything.", "\x85"), false);
|
||||
return;
|
||||
}
|
||||
|
||||
// Only servers/admins can shout or CSAY.
|
||||
if (!server && !IsPlayerAdmin(consoleplayer))
|
||||
{
|
||||
flags &= ~(HU_SHOUT|HU_CSAY);
|
||||
}
|
||||
char *msg = &buf[3];
|
||||
|
||||
// Enforce shout for the dedicated server.
|
||||
if (dedicated && !(flags & HU_CSAY))
|
||||
|
|
@ -528,66 +511,16 @@ static void DoSayCommand(SINT8 target, size_t usedargs, UINT8 flags)
|
|||
|
||||
buf[0] = target;
|
||||
buf[1] = flags;
|
||||
buf[2] = source;
|
||||
msg[0] = '\0';
|
||||
|
||||
for (ix = 0; ix < numwords; ix++)
|
||||
{
|
||||
if (ix > 0)
|
||||
strlcat(msg, " ", msgspace);
|
||||
strlcat(msg, COM_Argv(ix + usedargs), msgspace);
|
||||
}
|
||||
|
||||
if (strlen(msg) > 4 && strnicmp(msg, "/pm", 3) == 0) // used /pm
|
||||
{
|
||||
// what we're gonna do now is check if the player exists
|
||||
// with that logic, characters 4 and 5 are our numbers:
|
||||
const char *newmsg;
|
||||
char playernum[3];
|
||||
INT32 spc = 1; // used if playernum[1] is a space.
|
||||
|
||||
strncpy(playernum, msg+3, 3);
|
||||
|
||||
// check for undesirable characters in our "number"
|
||||
if (((playernum[0] < '0') || (playernum[0] > '9')) || ((playernum[1] < '0') || (playernum[1] > '9')))
|
||||
{
|
||||
// check if playernum[1] is a space
|
||||
if (playernum[1] == ' ')
|
||||
spc = 0;
|
||||
// let it slide
|
||||
else
|
||||
{
|
||||
HU_AddChatText("\x82NOTICE: \x80Invalid command format. Correct format is \'/pm<playernum> \'.", false);
|
||||
return;
|
||||
}
|
||||
}
|
||||
// I'm very bad at C, I swear I am, additional checks eww!
|
||||
if (spc != 0 && msg[5] != ' ')
|
||||
{
|
||||
HU_AddChatText("\x82NOTICE: \x80Invalid command format. Correct format is \'/pm<playernum> \'.", false);
|
||||
return;
|
||||
}
|
||||
|
||||
target = atoi(playernum); // turn that into a number
|
||||
//CONS_Printf("%d\n", target);
|
||||
|
||||
// check for target player, if it doesn't exist then we can't send the message!
|
||||
if (target < MAXPLAYERS && playeringame[target]) // player exists
|
||||
target++; // even though playernums are from 0 to 31, target is 1 to 32, so up that by 1 to have it work!
|
||||
else
|
||||
{
|
||||
HU_AddChatText(va("\x82NOTICE: \x80Player %d does not exist.", target), false); // same
|
||||
return;
|
||||
}
|
||||
buf[0] = target;
|
||||
newmsg = msg+5+spc;
|
||||
strlcpy(msg, newmsg, HU_MAXMSGLEN + 1);
|
||||
}
|
||||
strcpy(msg, message);
|
||||
|
||||
SendNetXCmd(XD_SAY, buf, strlen(msg) + 1 + msg-buf);
|
||||
}
|
||||
|
||||
/** Send a message to everyone.
|
||||
* \sa DoSayCommand, Command_Sayteam_f, Command_Sayto_f
|
||||
* \sa DoSayPacket, Command_Sayteam_f, Command_Sayto_f
|
||||
* \author Graue <graue@oceanbase.org>
|
||||
*/
|
||||
static void Command_Say_f(void)
|
||||
|
|
@ -600,11 +533,11 @@ static void Command_Say_f(void)
|
|||
|
||||
// Autoshout is handled by HU_queueChatChar.
|
||||
// If you're using the say command, you can use the shout command, lol.
|
||||
DoSayCommand(0, 1, 0);
|
||||
DoSayPacketFromCommand(0, 1, 0);
|
||||
}
|
||||
|
||||
/** Send a message to a particular person.
|
||||
* \sa DoSayCommand, Command_Sayteam_f, Command_Say_f
|
||||
* \sa DoSayPacket, Command_Sayteam_f, Command_Say_f
|
||||
* \author Graue <graue@oceanbase.org>
|
||||
*/
|
||||
static void Command_Sayto_f(void)
|
||||
|
|
@ -625,11 +558,11 @@ static void Command_Sayto_f(void)
|
|||
}
|
||||
target++; // Internally we use 0 to 31, but say command uses 1 to 32.
|
||||
|
||||
DoSayCommand((SINT8)target, 2, 0);
|
||||
DoSayPacketFromCommand((SINT8)target, 2, 0);
|
||||
}
|
||||
|
||||
/** Send a message to members of the player's team.
|
||||
* \sa DoSayCommand, Command_Say_f, Command_Sayto_f
|
||||
* \sa DoSayPacket, Command_Say_f, Command_Sayto_f
|
||||
* \author Graue <graue@oceanbase.org>
|
||||
*/
|
||||
static void Command_Sayteam_f(void)
|
||||
|
|
@ -647,9 +580,9 @@ static void Command_Sayteam_f(void)
|
|||
}
|
||||
|
||||
if (G_GametypeHasTeams()) // revert to normal say if we don't have teams in this gametype.
|
||||
DoSayCommand(-1, 1, 0);
|
||||
DoSayPacketFromCommand(-1, 1, 0);
|
||||
else
|
||||
DoSayCommand(0, 1, 0);
|
||||
DoSayPacketFromCommand(0, 1, 0);
|
||||
}
|
||||
|
||||
/** Send a message to everyone, to be displayed by CECHO. Only
|
||||
|
|
@ -669,7 +602,7 @@ static void Command_CSay_f(void)
|
|||
return;
|
||||
}
|
||||
|
||||
DoSayCommand(0, 1, HU_CSAY);
|
||||
DoSayPacketFromCommand(0, 1, HU_CSAY);
|
||||
}
|
||||
|
||||
static void Command_Shout(void)
|
||||
|
|
@ -686,13 +619,13 @@ static void Command_Shout(void)
|
|||
return;
|
||||
}
|
||||
|
||||
DoSayCommand(0, 1, HU_SHOUT);
|
||||
DoSayPacketFromCommand(0, 1, HU_SHOUT);
|
||||
}
|
||||
|
||||
static tic_t stop_spamming[MAXPLAYERS];
|
||||
|
||||
/** Receives a message, processing an ::XD_SAY command.
|
||||
* \sa DoSayCommand
|
||||
* \sa DoSayPacket
|
||||
* \author Graue <graue@oceanbase.org>
|
||||
*/
|
||||
static void Got_Saycmd(UINT8 **p, INT32 playernum)
|
||||
|
|
@ -707,21 +640,16 @@ static void Got_Saycmd(UINT8 **p, INT32 playernum)
|
|||
|
||||
CONS_Debug(DBG_NETPLAY,"Received SAY cmd from Player %d (%s)\n", playernum+1, player_names[playernum]);
|
||||
|
||||
// Only server can ever legitimately send this
|
||||
if (playernum != serverplayer)
|
||||
return;
|
||||
|
||||
target = READSINT8(*p);
|
||||
flags = READUINT8(*p);
|
||||
playernum = READUINT8(*p);
|
||||
msg = (char *)*p;
|
||||
SKIPSTRINGL(*p, HU_MAXMSGLEN + 1);
|
||||
|
||||
if ((cv_mute.value || flags & (HU_CSAY|HU_SHOUT)) && playernum != serverplayer && !(IsPlayerAdmin(playernum)))
|
||||
{
|
||||
CONS_Alert(CONS_WARNING, cv_mute.value ?
|
||||
M_GetText("Illegal say command received from %s while muted\n") : M_GetText("Illegal csay command received from non-admin %s\n"),
|
||||
player_names[playernum]);
|
||||
if (server)
|
||||
SendKick(playernum, KICK_MSG_CON_FAIL);
|
||||
return;
|
||||
}
|
||||
|
||||
//check for invalid characters (0x80 or above)
|
||||
{
|
||||
size_t i;
|
||||
|
|
@ -738,25 +666,8 @@ static void Got_Saycmd(UINT8 **p, INT32 playernum)
|
|||
}
|
||||
}
|
||||
|
||||
// before we do anything, let's verify the guy isn't spamming, get this easier on us.
|
||||
|
||||
//if (stop_spamming[playernum] != 0 && cv_chatspamprotection.value && !(flags & HU_CSAY))
|
||||
if (stop_spamming[playernum] != 0 && consoleplayer != playernum && cv_chatspamprotection.value && !(flags & (HU_CSAY|HU_SHOUT)))
|
||||
{
|
||||
CONS_Debug(DBG_NETPLAY,"Received SAY cmd too quickly from Player %d (%s), assuming as spam and blocking message.\n", playernum+1, player_names[playernum]);
|
||||
stop_spamming[playernum] = 4;
|
||||
spam_eatmsg = 1;
|
||||
}
|
||||
else
|
||||
stop_spamming[playernum] = 4; // you can hold off for 4 tics, can you?
|
||||
|
||||
// run the lua hook even if we were supposed to eat the msg, netgame consistency goes first.
|
||||
|
||||
if (LUA_HookPlayerMsg(playernum, target, flags, msg, spam_eatmsg))
|
||||
return;
|
||||
|
||||
if (spam_eatmsg)
|
||||
return; // don't proceed if we were supposed to eat the message.
|
||||
return;
|
||||
|
||||
// If it's a CSAY, just CECHO and be done with it.
|
||||
if (flags & HU_CSAY)
|
||||
|
|
@ -1094,29 +1005,12 @@ static void HU_sendChatMessage(void)
|
|||
memset(w_chat, '\0', sizeof(w_chat));
|
||||
c_input = 0;
|
||||
|
||||
// last minute mute check
|
||||
if (CHAT_MUTE)
|
||||
{
|
||||
HU_AddChatText(va("%s>ERROR: The chat is muted. You can't say anything.", "\x85"), false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (strlen(msg) > 4 && strnicmp(msg, "/pm", 3) == 0) // used /pm
|
||||
{
|
||||
INT32 spc = 1; // used if playernum[1] is a space.
|
||||
char playernum[3];
|
||||
const char *newmsg;
|
||||
|
||||
// what we're gonna do now is check if the player exists
|
||||
// with that logic, characters 4 and 5 are our numbers:
|
||||
|
||||
// teamtalk can't send PMs, just don't send it, else everyone would be able to see it, and no one wants to see your sex RP sicko.
|
||||
if (teamtalk)
|
||||
{
|
||||
HU_AddChatText(va("%sCannot send sayto in Say-Team.", "\x85"), false);
|
||||
return;
|
||||
}
|
||||
|
||||
strncpy(playernum, msg+3, 3);
|
||||
// check for undesirable characters in our "number"
|
||||
if (!(isdigit(playernum[0]) && isdigit(playernum[1])))
|
||||
|
|
@ -1161,7 +1055,8 @@ static void HU_sendChatMessage(void)
|
|||
buf[0] = target;
|
||||
|
||||
buf[1] = ((server || IsPlayerAdmin(consoleplayer)) && cv_autoshout.value) ? HU_SHOUT : 0; // flags
|
||||
SendNetXCmd(XD_SAY, buf, 2 + strlen(&buf[2]) + 1);
|
||||
|
||||
DoSayPacket(target, buf[1], consoleplayer, msg);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -95,7 +95,6 @@ struct playersort_t
|
|||
//------------------------------------
|
||||
// chat stuff
|
||||
//------------------------------------
|
||||
#define HU_MAXMSGLEN 223
|
||||
#define CHAT_BUFSIZE 64 // that's enough messages, right? We'll delete the older ones when that gets out of hand.
|
||||
#define NETSPLITSCREEN // why the hell WOULDN'T we want this?
|
||||
#ifdef NETSPLITSCREEN
|
||||
|
|
@ -158,6 +157,8 @@ void HU_DoCEcho(const char *msg);
|
|||
void HU_DoTitlecardCEcho(const char *msg);
|
||||
void HU_ClearTitlecardCEcho(void);
|
||||
|
||||
void DoSayCommand(char *message, SINT8 target, UINT8 flags, UINT8 source);
|
||||
|
||||
// Demo playback info
|
||||
extern UINT32 hu_demotime;
|
||||
extern UINT32 hu_demolap;
|
||||
|
|
|
|||
|
|
@ -76,6 +76,7 @@ TYPEDEF (serverchallenge_pak);
|
|||
TYPEDEF (challengeall_pak);
|
||||
TYPEDEF (responseall_pak);
|
||||
TYPEDEF (resultsall_pak);
|
||||
TYPEDEF (say_pak);
|
||||
|
||||
// d_event.h
|
||||
TYPEDEF (event_t);
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue